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spelling: compensate
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
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2 changed files with 2 additions and 2 deletions
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@ -891,7 +891,7 @@ static void prv_fill_oval_precise(GContext *ctx, GPointPrecise center,
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// Adjust to drawing_box offset
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int adjusted_center = center.y.integer + ctx->draw_state.drawing_box.origin.y;
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// We add one to compenaste in case of odd line needs to be drawn
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// We add one to compensate in case of odd line needs to be drawn
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int adjusted_top = adjusted_center - radius_outer_y.integer - 1;
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int adjusted_bottom = adjusted_center + radius_outer_y.integer + 1;
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@ -159,7 +159,7 @@ static uint64_t prv_now_ms(void) {
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static void prv_advance_by_ms_no_timers(uint64_t ms_delta) {
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uint64_t target_ms = prv_now_ms() + ms_delta;
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// Comppensate for rounding errors
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// Compensate for rounding errors
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uint64_t new_ticks = rtc_get_ticks() + (ms_delta * RTC_TICKS_HZ + 500 ) / 1000;
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uint64_t new_ms = (new_ticks * 1000 + RTC_TICKS_HZ / 2) / RTC_TICKS_HZ;
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if (new_ms == target_ms - 1) {
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