spelling: cassette

Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
This commit is contained in:
Josh Soref 2025-01-28 12:55:56 -05:00
parent 30232b4c27
commit 4f43035df7

View file

@ -376,7 +376,7 @@ static void prv_flip_animated_text(Animation *animation, bool finished, void *co
data->length_text_layer.layer.bounds.origin.y = -TIME_BOUNDS_OFFSET; data->length_text_layer.layer.bounds.origin.y = -TIME_BOUNDS_OFFSET;
} }
static inline bool prv_should_animate_casssette(void) { static inline bool prv_should_animate_cassette(void) {
return music_get_playback_state() != MusicPlayStatePaused; return music_get_playback_state() != MusicPlayStatePaused;
} }
@ -401,7 +401,7 @@ static Animation *prv_create_cassette_animation(MusicAppData *data) {
animation_set_curve(cassette_bounceback, AnimationCurveEaseOut); animation_set_curve(cassette_bounceback, AnimationCurveEaseOut);
Animation *sequence = animation_sequence_create(cassette_left, cassette_right, Animation *sequence = animation_sequence_create(cassette_left, cassette_right,
cassette_bounceback, NULL); cassette_bounceback, NULL);
if (!prv_should_animate_casssette()) { if (!prv_should_animate_cassette()) {
animation_set_play_count(sequence, 0); animation_set_play_count(sequence, 0);
} }
return sequence; return sequence;