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Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
This commit is contained in:
Josh Soref 2025-01-28 11:00:58 -05:00
parent 34b2a18fcc
commit d09aca0a02
14 changed files with 15 additions and 15 deletions

View file

@ -204,7 +204,7 @@ AppMessageResult app_message_open(const uint32_t size_inbound, const uint32_t si
void app_message_close(void) {
AppMessageCtx *app_message_ctx = app_state_get_app_message_ctx();
// TODO PBL-1634: handle the the return status when this function returns status.
// TODO PBL-1634: handle the return status when this function returns status.
// For now, continue to ignore failure.
app_message_outbox_close(&app_message_ctx->outbox);
app_message_inbox_close(&app_message_ctx->inbox);

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@ -58,7 +58,7 @@ static bool prv_is_headroom_allocated(const RockyMemoryAPIContext *ctx) {
}
static void prv_allocate_headroom_or_die(RockyMemoryAPIContext *ctx) {
// It's highly likely that while executing a the handler for the 'memorypressure' event,
// It's highly likely that while executing the handler for the 'memorypressure' event,
// new objects have been created on the heap. Therefore, it's unlikely we'll be able to reclaim
// the desired headroom immediately after returning from the handler. Try to grab as much as we
// can and resize it later on, see prv_resize_headroom_if_needed().

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@ -41,7 +41,7 @@ template to the app's ClickRecognizers.
<p/>
Whenever a the head of the window stack changes, the OS is responsible
Whenever the head of the window stack changes, the OS is responsible
for ensuring that all of its registered click recognizers are reset
and reconfigured using the new visible window's
ClickConfigProvider. This happens in the window_stack_private_push &

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@ -76,7 +76,7 @@ typedef struct ScrollLayerCallbacks {
//! scrolling behavior.
ClickConfigProvider click_config_provider;
//! Called every time the the content offset changes. During a scrolling
//! Called every time the content offset changes. During a scrolling
//! animation, it will be called for each intermediary offset as well
ScrollLayerCallback content_offset_changed_handler;

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@ -228,7 +228,7 @@ static void prv_draw_slider_slide(SelectionLayer *selection_layer, GContext *ctx
// It then morphs to the size of the next cell + padding causing the illusion that the selector
// overshoot it's mark (it will settle back to the correct size in a different animation).
// This means the the width change is the width difference between the two cells plus padding
// This means the width change is the width difference between the two cells plus padding
int total_cell_width_change = next_cell_width - cur_cell_width + selection_layer->cell_padding;
// The current width change depends on how far we are through the animation
@ -341,7 +341,7 @@ static void prv_draw_selection_layer(SelectionLayer *selection_layer, GContext *
///////////////////////////////////////////////////////////////////////////////////////////////////
//! Increment / Decrement Animation
//! This animation causes a the active cell to "bump" when the user presses the up button.
//! This animation causes the active cell to "bump" when the user presses the up button.
//! This animation has two parts:
//! 1) The "text to cell edge"
//! 2) The "background settle"

View file

@ -48,7 +48,7 @@ typedef struct SelectionLayer {
unsigned cell_padding;
unsigned selected_cell_idx;
// If is_active = false the the selected cell will become invalid, and any clicks will be ignored
// If is_active = false the selected cell will become invalid, and any clicks will be ignored
bool is_active;
GFont font;