spelling: twelfth

Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
This commit is contained in:
Josh Soref 2025-01-28 18:48:38 -05:00
parent 762142cebc
commit e38db99b9d

View file

@ -543,7 +543,7 @@ void test_graphics_fill_circle_${BIT_DEPTH_NAME}__radial(void){
#endif #endif
uint16_t outer_radius = 30; uint16_t outer_radius = 30;
int32_t twelveth_of_angle = TRIG_MAX_ANGLE / 12; int32_t twelfth_of_angle = TRIG_MAX_ANGLE / 12;
int32_t quarter_of_angle = TRIG_MAX_ANGLE / 4; int32_t quarter_of_angle = TRIG_MAX_ANGLE / 4;
GPoint center = GPoint(72, 84); GPoint center = GPoint(72, 84);
@ -564,9 +564,9 @@ void test_graphics_fill_circle_${BIT_DEPTH_NAME}__radial(void){
graphics_fill_radial_internal(&ctx, pt, test_radiuses[i].radius, outer_radius, graphics_fill_radial_internal(&ctx, pt, test_radiuses[i].radius, outer_radius,
test_quadrants[j].angle_start + offset_angle - test_quadrants[j].angle_start + offset_angle -
twelveth_of_angle, twelfth_of_angle,
test_quadrants[j].angle_end + offset_angle + test_quadrants[j].angle_end + offset_angle +
twelveth_of_angle); twelfth_of_angle);
offset_angle += quarter_of_angle; offset_angle += quarter_of_angle;
} }
@ -719,7 +719,7 @@ void prv_draw_radial_in_rect_debugged(GContext *ctx, int16_t width, int16_t heig
int32_t angle_start, int32_t angle_end){ int32_t angle_start, int32_t angle_end){
int offset_angle = 0; int offset_angle = 0;
int32_t twelveth_of_angle = TRIG_MAX_ANGLE / 12; int32_t twelfth_of_angle = TRIG_MAX_ANGLE / 12;
GPoint center = GPoint(72, 84); GPoint center = GPoint(72, 84);
for (int i=0; i<4; i++) { for (int i=0; i<4; i++) {
@ -739,8 +739,8 @@ void prv_draw_radial_in_rect_debugged(GContext *ctx, int16_t width, int16_t heig
graphics_context_set_stroke_color(ctx, GColorBlack); graphics_context_set_stroke_color(ctx, GColorBlack);
graphics_fill_radial(ctx, rect, scale_mode, inset, graphics_fill_radial(ctx, rect, scale_mode, inset,
angle_start + offset_angle - twelveth_of_angle, angle_start + offset_angle - twelfth_of_angle,
angle_end + offset_angle + twelveth_of_angle); angle_end + offset_angle + twelfth_of_angle);
offset_angle += TRIG_MAX_ANGLE / 4; offset_angle += TRIG_MAX_ANGLE / 4;
} }