diff --git a/src/fw/applib/legacy2/ui/action_bar_layer_legacy2.h b/src/fw/applib/legacy2/ui/action_bar_layer_legacy2.h index ef3c1b67..c4c4a2ba 100644 --- a/src/fw/applib/legacy2/ui/action_bar_layer_legacy2.h +++ b/src/fw/applib/legacy2/ui/action_bar_layer_legacy2.h @@ -136,7 +136,7 @@ typedef struct ActionBarLayerLegacy2 { //! @param action_bar The action bar to initialize void action_bar_layer_legacy2_init(ActionBarLayerLegacy2 *action_bar); -//! Creates a new ActionBarLayerLegacy2 on the heap and initalizes it with the default values. +//! Creates a new ActionBarLayerLegacy2 on the heap and initializes it with the default values. //! * Background color: \ref GColorBlack //! * No click configuration provider (`NULL`) //! * No icons diff --git a/src/fw/applib/legacy2/ui/animation_legacy2.h b/src/fw/applib/legacy2/ui/animation_legacy2.h index acab2fcf..14b2ae7c 100644 --- a/src/fw/applib/legacy2/ui/animation_legacy2.h +++ b/src/fw/applib/legacy2/ui/animation_legacy2.h @@ -45,7 +45,7 @@ struct AnimationLegacy2Implementation; struct AnimationLegacy2Handlers; -//! Creates a new AnimationLegacy2 on the heap and initalizes it with the default values. +//! Creates a new AnimationLegacy2 on the heap and initializes it with the default values. //! //! * Duration: 250ms, //! * Curve: \ref AnimationCurveEaseInOut (ease-in-out), diff --git a/src/fw/applib/ui/action_bar_layer.h b/src/fw/applib/ui/action_bar_layer.h index 432504ef..3ad1119b 100644 --- a/src/fw/applib/ui/action_bar_layer.h +++ b/src/fw/applib/ui/action_bar_layer.h @@ -155,7 +155,7 @@ typedef struct { //! @param action_bar The action bar to initialize void action_bar_layer_init(ActionBarLayer *action_bar); -//! Creates a new ActionBarLayer on the heap and initalizes it with the default values. +//! Creates a new ActionBarLayer on the heap and initializes it with the default values. //! * Background color: \ref GColorBlack //! * No click configuration provider (`NULL`) //! * No icons diff --git a/src/fw/applib/ui/animation.h b/src/fw/applib/ui/animation.h index f2bbf822..fb0299b8 100644 --- a/src/fw/applib/ui/animation.h +++ b/src/fw/applib/ui/animation.h @@ -110,7 +110,7 @@ typedef enum { } AnimationCurve; -//! Creates a new Animation on the heap and initalizes it with the default values. +//! Creates a new Animation on the heap and initializes it with the default values. //! //! * Duration: 250ms, //! * Curve: \ref AnimationCurveEaseInOut (ease-in-out), diff --git a/src/fw/applib/ui/bitmap_layer.h b/src/fw/applib/ui/bitmap_layer.h index aae274d1..93e1cc9f 100644 --- a/src/fw/applib/ui/bitmap_layer.h +++ b/src/fw/applib/ui/bitmap_layer.h @@ -78,7 +78,7 @@ typedef struct BitmapLayer { //! @param frame The frame with which to initialize the BitmapLayer void bitmap_layer_init(BitmapLayer *bitmap_layer, const GRect *frame); -//! Creates a new bitmap layer on the heap and initalizes it the default values. +//! Creates a new bitmap layer on the heap and initializes it the default values. //! //! * Bitmap: `NULL` (none) //! * Background color: \ref GColorClear diff --git a/src/fw/applib/ui/dialogs/expandable_dialog.h b/src/fw/applib/ui/dialogs/expandable_dialog.h index af4ec336..594a5687 100644 --- a/src/fw/applib/ui/dialogs/expandable_dialog.h +++ b/src/fw/applib/ui/dialogs/expandable_dialog.h @@ -78,7 +78,7 @@ ExpandableDialog *expandable_dialog_create_with_params(const char *dialog_name, //! Simple callback which closes the dialog when called void expandable_dialog_close_cb(ClickRecognizerRef recognizer, void *e_dialog); -//! Intializes an ExpandableDialog +//! Initializes an ExpandableDialog //! @param expandable_dialog Pointer to an \ref ExpandableDialog //! param dialog_name The name to give the \ref ExpandableDialog void expandable_dialog_init(ExpandableDialog *expandable_dialog, const char *dialog_name); diff --git a/src/fw/applib/ui/menu_layer.h b/src/fw/applib/ui/menu_layer.h index 34cfc773..031a382a 100644 --- a/src/fw/applib/ui/menu_layer.h +++ b/src/fw/applib/ui/menu_layer.h @@ -438,7 +438,7 @@ typedef struct MenuLayer { //! @param frame The frame with which to initialize the \ref MenuLayer void menu_layer_init(MenuLayer *menu_layer, const GRect *frame); -//! Creates a new \ref MenuLayer on the heap and initalizes it with the default values. +//! Creates a new \ref MenuLayer on the heap and initializes it with the default values. //! //! * Clips: `true` //! * Hidden: `false` diff --git a/src/fw/applib/ui/number_window.h b/src/fw/applib/ui/number_window.h index 1c1333d5..0c6fa3ad 100644 --- a/src/fw/applib/ui/number_window.h +++ b/src/fw/applib/ui/number_window.h @@ -89,7 +89,7 @@ typedef struct NumberWindow { //! See code fragment here: NumberWindow void number_window_init(NumberWindow *numberwindow, const char *label, NumberWindowCallbacks callbacks, void *callback_context); -//! Creates a new NumberWindow on the heap and initalizes it with the default values. +//! Creates a new NumberWindow on the heap and initializes it with the default values. //! //! @param label The title or prompt to display in the NumberWindow. Must be long-lived and cannot be stack-allocated. //! @param callbacks The callbacks diff --git a/src/fw/applib/ui/scroll_layer.h b/src/fw/applib/ui/scroll_layer.h index b622b619..aea722c4 100644 --- a/src/fw/applib/ui/scroll_layer.h +++ b/src/fw/applib/ui/scroll_layer.h @@ -159,7 +159,7 @@ _Static_assert(offsetof(struct ScrollPaging, flags) == offsetof(Layer, flags), //! @param frame The frame with which to initialize the ScrollLayer void scroll_layer_init(ScrollLayer *scroll_layer, const GRect *frame); -//! Creates a new ScrollLayer on the heap and initalizes it with the default values: +//! Creates a new ScrollLayer on the heap and initializes it with the default values: //! * Clips: `true` //! * Hidden: `false` //! * Content size: `frame.size` diff --git a/src/fw/applib/ui/window.h b/src/fw/applib/ui/window.h index 850fcbb7..058efecd 100644 --- a/src/fw/applib/ui/window.h +++ b/src/fw/applib/ui/window.h @@ -178,7 +178,7 @@ typedef struct Window { //! @param debug_name The window's debug name void window_init(Window *window, const char* debug_name); -//! Creates a new Window on the heap and initalizes it with the default values. +//! Creates a new Window on the heap and initializes it with the default values. //! //! * Background color : `GColorWhite` //! * Root layer's `update_proc` : function that fills the window's background using `background_color`.