--- # Copyright 2025 Google LLC # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. title: Graphics and Animations description: | Information on using animations and drawing shapes, text, and images, as well as more advanced techniques. guide_group: graphics-and-animations menu: false permalink: /guides/graphics-and-animations/ generate_toc: false hide_comments: true --- The Pebble SDK allows drawing of many types of graphics in apps. Using the ``Graphics Context``, ``GBitmap``, ``GDrawCommand`` and [`Framebuffer`](``graphics_capture_frame_buffer``) APIs gives developers complete control over the contents of the display, and also can be used to complement UI created with the various types of ``Layer`` available to enable more complex UI layouts. Both image-based and property-based animations are available, as well as scheduling regular updates to UI components with ``Timer`` objects. Creative use of ``Animation`` and ``PropertyAnimation`` can help to delight and engage users, as well as highlight important information inside apps. ## Contents {% include guides/contents-group.md group=page.group_data %}