/* * Copyright 2024 Google LLC * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "flash_region/flash_region.h" #include "resource/resource.h" #include "resource/resource_version.auto.h" #include "services/normal/filesystem/pfs.h" #include #include #include #include "fake_spi_flash.h" #define RESOURCES_FIXTURE_PATH "resources" #define APP_RESOURCES_FIXTURE_NAME "app_resources.pbpack" #define PUG_FIXTURE_NAME "pug.pbpack" #define FRENCH_FIXTURE_NAME "fr_FR.pbpack" #define CHINESE_FIXTURE_NAME "zh_CN.pbpack" // We used to implicitly use the snowy pbpack for tintin and spalding unit tests; now it's explicit #if PLATFORM_TINTIN || PLATFORM_SPALDING #define SYSTEM_RESOURCES_FIXTURE_NAME "system_resources_snowy.pbpack" #else #define SYSTEM_RESOURCES_FIXTURE_NAME "system_resources_"PLATFORM_NAME".pbpack" #endif void load_resource_fixture_in_flash(const char *fixture_path, const char *name, bool is_next) { char res_path[strlen(CLAR_FIXTURE_PATH) + strlen(fixture_path) + strlen(name) + 3]; sprintf(res_path, "%s/%s/%s", CLAR_FIXTURE_PATH, fixture_path, name); uint32_t address = is_next ? FLASH_REGION_SYSTEM_RESOURCES_BANK_1_BEGIN : FLASH_REGION_SYSTEM_RESOURCES_BANK_0_BEGIN; fake_spi_flash_populate_from_file(res_path, address); resource_init_app(0, &SYSTEM_RESOURCE_VERSION); } void load_resource_fixture_on_pfs(const char *fixture_path, const char *name, const char *pfs_name) { char res_path[strlen(CLAR_FIXTURE_PATH) + strlen(fixture_path) + strlen(name) + 3]; sprintf(res_path, "%s/%s/%s", CLAR_FIXTURE_PATH, fixture_path, name); // check that file exists and fits in buffer struct stat st; cl_assert(stat(res_path, &st) == 0); FILE *file = fopen(res_path, "r"); cl_assert(file); uint8_t buf[st.st_size]; // copy file to fake flash storage cl_assert(fread(buf, 1, st.st_size, file) > 0); int fd = pfs_open(pfs_name, OP_FLAG_WRITE, FILE_TYPE_STATIC, st.st_size); cl_assert(fd >= 0); int bytes_written = pfs_write(fd, buf, st.st_size); cl_assert(st.st_size == bytes_written); pfs_close(fd); } void load_system_resources_fixture(void) { fake_spi_flash_init(0 /* offset */, 0x1000000 /* length */); pfs_init(false /* run filesystem check */); pfs_format(true /* write erase headers */); load_resource_fixture_in_flash(RESOURCES_FIXTURE_PATH, SYSTEM_RESOURCES_FIXTURE_NAME, false /* is_next */); resource_init(); }