/* * Copyright 2024 Google LLC * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "app_window_stack.h" #include "window.h" #include "window_stack.h" #include "window_stack_private.h" #include "console/prompt.h" #include "kernel/event_loop.h" #include "kernel/pbl_malloc.h" #include "process_state/app_state/app_state.h" #include "system/logging.h" #include "util/list.h" #include "util/size.h" #include "FreeRTOS.h" #include "semphr.h" void app_window_stack_push(Window *window, bool animated) { PBL_LOG(LOG_LEVEL_DEBUG, "Pushing window %p onto app window stack %p", window, app_state_get_window_stack()); window_stack_push(app_state_get_window_stack(), window, animated); } void app_window_stack_insert_next(Window *window) { window_stack_insert_next(app_state_get_window_stack(), window); } Window *app_window_stack_pop(bool animated) { return window_stack_pop(app_state_get_window_stack(), animated); } void app_window_stack_pop_all(const bool animated) { window_stack_pop_all(app_state_get_window_stack(), animated); } bool app_window_stack_remove(Window *window, bool animated) { return window_stack_remove(window, animated); } Window *app_window_stack_get_top_window(void) { return window_stack_get_top_window(app_state_get_window_stack()); } bool app_window_stack_contains_window(Window *window) { return window_stack_contains_window(app_state_get_window_stack(), window); } uint32_t app_window_stack_count(void) { return window_stack_count(app_state_get_window_stack()); } // Commands //////////////////////////////////// typedef struct WindowStackInfoContext { SemaphoreHandle_t interlock; WindowStackDump *dump; size_t count; } WindowStackInfoContext; static void prv_window_stack_info_cb(void *ctx) { // Note: Because of the nature of modal windows that has us re-using the Window Stack code for // everything (for simplicity), while a normal call to any of the stack functions would yield // us the appropriate window stack based on our current task, for the sake of this command, we // only care about the application's window stack, so we'll work with that directly. WindowStackInfoContext *info = ctx; WindowStack *stack = app_state_get_window_stack(); info->count = window_stack_dump(stack, &info->dump); xSemaphoreGive(info->interlock); } void command_window_stack_info(void) { struct WindowStackInfoContext info = { .interlock = xSemaphoreCreateBinary(), }; if (!info.interlock) { prompt_send_response("Couldn't allocate semaphore for window stack"); return; } // FIXME: Dumping the app window stack from another task without a // lock exposes us to the possibility of catching the window stack in // an inconsistent state. It's been like this for years without issue // but we could just be really lucky. Switch to the app task to dump // the window stack? launcher_task_add_callback(prv_window_stack_info_cb, &info); xSemaphoreTake(info.interlock, portMAX_DELAY); vSemaphoreDelete(info.interlock); if (info.count > 0 && !info.dump) { prompt_send_response("Couldn't allocate buffers for window stack data"); goto cleanup; } char buffer[128]; prompt_send_response_fmt( buffer, sizeof(buffer), "Window Stack, top to bottom: (%zu)", info.count); for (size_t i = 0; i < info.count; ++i) { prompt_send_response_fmt(buffer, sizeof(buffer), "window %p <%s>", info.dump[i].addr, info.dump[i].name); } cleanup: kernel_free(info.dump); }