pebble/sdk/defaults/app/main.c
2025-01-27 11:38:16 -08:00

76 lines
2.3 KiB
C

/*
* Copyright 2024 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <pebble.h>
static Window *s_window;
static TextLayer *s_text_layer;
static void prv_select_click_handler(ClickRecognizerRef recognizer, void *context) {
text_layer_set_text(s_text_layer, "Select");
}
static void prv_up_click_handler(ClickRecognizerRef recognizer, void *context) {
text_layer_set_text(s_text_layer, "Up");
}
static void prv_down_click_handler(ClickRecognizerRef recognizer, void *context) {
text_layer_set_text(s_text_layer, "Down");
}
static void prv_click_config_provider(void *context) {
window_single_click_subscribe(BUTTON_ID_SELECT, prv_select_click_handler);
window_single_click_subscribe(BUTTON_ID_UP, prv_up_click_handler);
window_single_click_subscribe(BUTTON_ID_DOWN, prv_down_click_handler);
}
static void prv_window_load(Window *window) {
Layer *window_layer = window_get_root_layer(window);
GRect bounds = layer_get_bounds(window_layer);
s_text_layer = text_layer_create(GRect(0, 72, bounds.size.w, 20));
text_layer_set_text(s_text_layer, "Press a button");
text_layer_set_text_alignment(s_text_layer, GTextAlignmentCenter);
layer_add_child(window_layer, text_layer_get_layer(s_text_layer));
}
static void prv_window_unload(Window *window) {
text_layer_destroy(s_text_layer);
}
static void prv_init(void) {
s_window = window_create();
window_set_click_config_provider(s_window, prv_click_config_provider);
window_set_window_handlers(s_window, (WindowHandlers) {
.load = prv_window_load,
.unload = prv_window_unload,
});
const bool animated = true;
window_stack_push(s_window, animated);
}
static void prv_deinit(void) {
window_destroy(s_window);
}
int main(void) {
prv_init();
APP_LOG(APP_LOG_LEVEL_DEBUG, "Done initializing, pushed window: %p", s_window);
app_event_loop();
prv_deinit();
}