pebble/stored_apps/wscript
2025-01-27 11:38:16 -08:00

135 lines
5.9 KiB
Python

import os
import time
import waflib
import waflib.Tools
import waftools.objcopy as objcopy
import waftools.pebble_sdk_gcc as pebble_sdk_gcc
from resources.types.resource_definition import ResourceDefinition
from resources.types.resource_object import ResourceObject
from pebble_sdk_platform import pebble_platforms, maybe_import_internal
from pebble_sdk_version import set_env_sdk_version
import generate_appinfo
#
# Make each of the apps within the stored_apps directory
#
# -----------------------------------------------------------------------------------
def configure(conf):
process_info = conf.path.parent.find_node('src/fw/process_management/pebble_process_info.h')
set_env_sdk_version(conf, process_info)
pebble_sdk_gcc.configure(conf)
conf.env.append_value('DEFINES', 'RELEASE')
# -----------------------------------------------------------------------------------
def build_app(bld, app_name):
sdk_folder = bld.path.parent.get_bld().make_node('sdk').make_node(bld.env.PLATFORM_NAME)
# -----------------------------------------------------------------------------------
# Generate the appinfo.auto.c file
appinfo_json_node = bld.path.get_src().find_node('%s/appinfo.json' % (app_name))
if appinfo_json_node is None:
bld.fatal('Could not find appinfo.json')
appinfo_c_node = bld.path.get_bld().make_node('%s/appinfo.auto.c' % (app_name))
resource_ids_auto_node = bld.path.get_bld().make_node(
'%s/src/resource_ids.auto.h' % (app_name))
bld(rule='echo "#define DEFAULT_MENU_ICON 0" >> ${TGT}', target=resource_ids_auto_node)
message_keys_auto_node = bld.path.get_bld().make_node(app_name).make_node("message_keys.auto.h")
bld(rule='touch ${TGT}', target=message_keys_auto_node)
def _generate_appinfo_c_file_rule(task):
generate_appinfo.generate_appinfo(task.inputs[0].abspath(), task.outputs[0].abspath())
bld(rule=_generate_appinfo_c_file_rule,
source=appinfo_json_node,
target=appinfo_c_node)
# -----------------------------------------------------------------------------------
# Generate the rule to compile and link the sources into an ELF
includes = [sdk_folder.make_node('include'), app_name, '%s/src' % (app_name)]
link_flags = ['-mcpu=cortex-m3','-mthumb','-fPIE', '-Wl,--emit-relocs']
source = bld.path.ant_glob('%s/src/**/*.c' % (app_name)) + [appinfo_c_node]
ld_script = bld.path.make_node('pebble_app.ld').path_from(bld.path)
app_elf_file = bld.path.get_bld().make_node('%s/pebble-app.elf' % (app_name))
stored_apps_env = bld.all_envs['stored_apps']
maybe_import_internal(bld.env)
# Fetch platform-specific defines and add them to CFLAGS
platform_name = stored_apps_env['PLATFORM_NAME']
platform_info = pebble_platforms.get(platform_name, None)
if platform_info is None:
bld.fatal("Unsupported platform: %s" % platform_name)
platform_defines = platform_info['DEFINES']
c_flags = ['-fPIE'] + ['-D%s' % define for define in platform_defines]
gen = bld.program(env=stored_apps_env,
source=source,
target=app_elf_file,
includes=includes,
cflags=c_flags,
ldscript=ld_script,
linkflags=link_flags,
stlibpath=[sdk_folder.make_node('lib').abspath()],
stlib=['pebble'])
# -----------------------------------------------------------------------------------
# Create the bin file and inject the metadata
app_raw_bin_file = bld.path.get_bld().make_node('%s/pebble-app.raw.bin' % (app_name))
bld(rule=objcopy.objcopy_bin, source=app_elf_file, target=app_raw_bin_file)
app_bin_file = bld.path.get_bld().make_node('%s/pebble-app.bin' % (app_name))
# Use a dummy timestamp for the metadata in stored_apps. This timestamp is only used
# to describe the resource version, and stored_apps have no resources. If we use the
# real timestamp that will cause the CRC of the app to change from build to build,
# which causes the pbpack's CRC to change from build to build, which means we have to
# keep using image_resources in development every time we rebuild, even though the
# content didn't change.
pebble_sdk_gcc.gen_inject_metadata_rule(bld, src_bin_file=app_raw_bin_file,
dst_bin_file=app_bin_file, elf_file=app_elf_file,
resource_file=None, timestamp=0, has_pkjs=False,
has_worker=False)
# -----------------------------------------------------------------------------------
# Copy into the resources directory as a .reso file
def _make_reso(task):
app_bin_data = task.inputs[0].read(flags='rb')
reso = ResourceObject(
ResourceDefinition('raw', 'STORED_APP_{}'.format(app_name.upper()), None),
app_bin_data)
reso.dump(task.outputs[0])
resources_bld_node = bld.bldnode.make_node('resources/')
app_resource_node = resources_bld_node.make_node('normal/base/raw/app_%s.bin.reso' % (app_name))
bld(rule=_make_reso, source=app_bin_file, target=app_resource_node, name='stored_app_reso')
bld.DYNAMIC_RESOURCES.append(app_resource_node)
# -----------------------------------------------------------------------------------
def build(bld):
# When you add a new stored app, you must also do the following to include it into the
# system resources and register it with the launcher:
# 1.) Add a raw resource entry with a name of "STORED_APP_<appname>" to
# resources/normal/resource_map.json.
# The "file" field should be set to normal/raw/app_<appname>.bin
# 2.) Add a new entry to the INIT_STORED_APPS array in system_app_registry.h
apps = bld.path.ant_glob('*', dir=True, src=False)
for app in apps:
build_app(bld, app.name)
# vim:filetype=python