pebble/src/fw/applib/ui/action_menu_window_private.h
2025-01-27 11:38:16 -08:00

81 lines
2.3 KiB
C

/*
* Copyright 2024 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "action_menu_hierarchy.h"
#include "action_menu_layer.h"
#include "applib/ui/crumbs_layer.h"
struct ActionMenu {
Window window;
};
typedef struct AnimationContext {
Window *window;
const ActionMenuLevel *next_level;
} AnimationContext;
typedef struct {
const ActionMenuLevel *cur_level;
int num_dots;
GEdgeInsets menu_insets;
} ActionMenuViewModel;
typedef struct {
ActionMenu action_menu;
ActionMenuConfig config;
ActionMenuLayer action_menu_layer;
CrumbsLayer crumbs_layer;
ActionMenuViewModel view_model;
Animation *level_change_anim;
const ActionMenuItem *performed_item;
Window *result_window;
bool frozen;
} ActionMenuData;
// ActionMenuItem is a union of two types:
// * In the leaf case we have:
// perform_action is a valid pointer and thus is_leaf is non 0 (== true)
// action_data is a valid pointer, next_level is not used
// * In the level case we have:
// is_leaf is 0 (== false), perform_action is not a valid pointer
// next_level points to a valid ActionMenuLevel, action_data is not used
struct ActionMenuItem {
const char *label;
union {
ActionMenuPerformActionCb perform_action;
uintptr_t is_leaf;
};
union {
void *action_data;
ActionMenuLevel *next_level;
};
};
struct ActionMenuLevel {
ActionMenuLevel *parent_level;
uint16_t max_items;
uint16_t num_items;
unsigned default_selected_item;
// The separator (dotted line) will appear just above this index (an index of 0 will be ignored)
// [PG] It should be used to help differentiate item specific actions vs global actions.
// Double check with design before using this for another purpose.
unsigned separator_index;
ActionMenuLevelDisplayMode display_mode;
ActionMenuItem items[];
};