pebble/src/fw/applib/app_worker.h
2025-01-27 11:38:16 -08:00

97 lines
3.4 KiB
C

/*
* Copyright 2024 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <stdbool.h>
#include "util/uuid.h"
//! @addtogroup Foundation
//! @{
//! @addtogroup AppWorker
//! \brief Runs in the background, and can communicate with the foreground app.
//! @{
//! Possible error codes from app_worker_launch, app_worker_kill
typedef enum {
//! Success
APP_WORKER_RESULT_SUCCESS= 0,
//! No worker found for the current app
APP_WORKER_RESULT_NO_WORKER = 1,
//! A worker for a different app is already running
APP_WORKER_RESULT_DIFFERENT_APP = 2,
//! The worker is not running
APP_WORKER_RESULT_NOT_RUNNING = 3,
//! The worker is already running
APP_WORKER_RESULT_ALREADY_RUNNING = 4,
//! The user will be asked for confirmation
APP_WORKER_RESULT_ASKING_CONFIRMATION = 5,
} AppWorkerResult;
//! Generic structure of a worker message that can be sent between an app and its worker
typedef struct {
uint16_t data0;
uint16_t data1;
uint16_t data2;
} AppWorkerMessage;
//! Determine if the worker for the current app is running
//! @return true if running
bool app_worker_is_running(void);
//! Launch the worker for the current app. Note that this is an asynchronous operation, a result code
//! of APP_WORKER_RESULT_SUCCESS merely means that the request was successfully queued up.
//! @return result code
AppWorkerResult app_worker_launch(void);
//! Kill the worker for the current app. Note that this is an asynchronous operation, a result code
//! of APP_WORKER_RESULT_SUCCESS merely means that the request was successfully queued up.
//! @return result code
AppWorkerResult app_worker_kill(void);
//! Callback type for worker messages. Messages can be sent from worker to app or vice versa.
//! @param type An application defined message type
//! @param data pointer to message data. The receiver must know the structure of the data provided by the sender.
typedef void (*AppWorkerMessageHandler)(uint16_t type, AppWorkerMessage *data);
//! Subscribe to worker messages. Once subscribed, the handler gets called on every message emitted by the other task
//! (either worker or app).
//! @param handler A callback to be executed when the event is received
//! @return true on success
bool app_worker_message_subscribe(AppWorkerMessageHandler handler);
//! Unsubscribe from worker messages. Once unsubscribed, the previously registered handler will no longer be called.
//! @return true on success
bool app_worker_message_unsubscribe(void);
//! Send a message to the other task (either worker or app).
//! @param type An application defined message type
//! @param data the message data structure
void app_worker_send_message(uint8_t type, AppWorkerMessage *data);
//! @} // end addtogroup AppWorker
//! @} // end addtogroup Foundation
//! @internal
//! Register the app message service with the event service system
void app_worker_message_init(void);