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201 lines
7.9 KiB
C
201 lines
7.9 KiB
C
/*
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* Copyright 2024 Google LLC
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "applib/graphics/graphics.h"
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#include "applib/graphics/framebuffer.h"
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#include "applib/ui/window_private.h"
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#include "applib/ui/layer.h"
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#include "applib/graphics/bitblt_private.h"
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#include "clar.h"
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#include "util.h"
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#include <stdio.h>
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// Helper Functions
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////////////////////////////////////
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#include "test_graphics.h"
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#include "${BIT_DEPTH_NAME}/test_framebuffer.h"
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// Stubs
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////////////////////////////////////
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#include "graphics_common_stubs.h"
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#include "stubs_applib_resource.h"
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static FrameBuffer *fb = NULL;
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// Setup
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void test_graphics_draw_stroke_${BIT_DEPTH_NAME}__initialize(void) {
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fb = malloc(sizeof(FrameBuffer));
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framebuffer_init(fb, &(GSize) {DISP_COLS, DISP_ROWS});
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}
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// Teardown
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void test_graphics_draw_stroke_${BIT_DEPTH_NAME}__cleanup(void) {
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free(fb);
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}
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// Tests
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////////////////////////////////////
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void inside_layer_update_callback(Layer* me, GContext* ctx) {
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graphics_context_set_stroke_color(ctx, GColorBlack);
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graphics_context_set_stroke_width(ctx, 10);
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graphics_context_set_antialiased(ctx, false);
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graphics_draw_line(ctx, GPoint(5, 35), GPoint(45, 40));
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}
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void white_layer_update_callback(Layer* me, GContext* ctx) {
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graphics_context_set_stroke_color(ctx, GColorWhite);
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graphics_context_set_stroke_width(ctx, 10);
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graphics_context_set_antialiased(ctx, false);
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graphics_draw_line(ctx, GPoint(5, 35), GPoint(45, 40));
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}
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void clear_layer_update_callback(Layer* me, GContext* ctx) {
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graphics_context_set_stroke_color(ctx, GColorClear);
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graphics_context_set_stroke_width(ctx, 10);
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graphics_context_set_antialiased(ctx, false);
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graphics_draw_line(ctx, GPoint(5, 35), GPoint(45, 40));
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}
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void across_x_layer_update_callback(Layer* me, GContext* ctx) {
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graphics_context_set_stroke_color(ctx, GColorBlack);
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graphics_context_set_stroke_width(ctx, 10);
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graphics_context_set_antialiased(ctx, false);
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graphics_draw_line(ctx, GPoint(50, 40), GPoint(70, 35));
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}
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void across_nx_layer_update_callback(Layer* me, GContext* ctx) {
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graphics_context_set_stroke_color(ctx, GColorBlack);
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graphics_context_set_stroke_width(ctx, 10);
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graphics_context_set_antialiased(ctx, false);
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graphics_draw_line(ctx, GPoint(-25, 35), GPoint(15, 40));
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}
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void across_y_layer_update_callback(Layer* me, GContext* ctx) {
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graphics_context_set_stroke_color(ctx, GColorBlack);
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graphics_context_set_stroke_width(ctx, 10);
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graphics_context_set_antialiased(ctx, false);
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graphics_draw_line(ctx, GPoint(40, 50), GPoint(35, 70));
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}
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void across_ny_layer_update_callback(Layer* me, GContext* ctx) {
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graphics_context_set_stroke_color(ctx, GColorBlack);
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graphics_context_set_stroke_width(ctx, 10);
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graphics_context_set_antialiased(ctx, false);
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graphics_draw_line(ctx, GPoint(5, -30), GPoint(45, 30));
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}
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void across_screen_layer_update_callback(Layer* me, GContext* ctx) {
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graphics_context_set_stroke_color(ctx, GColorBlack);
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graphics_context_set_stroke_width(ctx, 10);
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graphics_context_set_antialiased(ctx, false);
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graphics_draw_line(ctx, GPoint(25, 25), GPoint(119, 143));
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}
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void same_start_stop_layer_update_callback(Layer* me, GContext* ctx) {
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graphics_context_set_stroke_color(ctx, GColorBlack);
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graphics_context_set_stroke_width(ctx, 10);
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graphics_context_set_antialiased(ctx, false);
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graphics_draw_line(ctx, GPoint(20, 20), GPoint(20, 20));
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}
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#define ORIGIN_RECT_NO_CLIP GRect(0, 0, 144, 168)
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#define ORIGIN_RECT_CLIP_XY GRect(0, 0, 30, 40)
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#define ORIGIN_RECT_CLIP_NXNY GRect(0, 0, 30, 40)
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#define START_ON_ORIGIN_RECT GPoint(5, 5)
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#define END_ON_ORIGIN_RECT GPoint(25, 25)
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#define START_ON_ORIGIN_RECT_XY GPoint(15, 15)
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#define END_ON_ORIGIN_RECT_XY GPoint(35, 35)
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#define START_ON_ORIGIN_RECT_NXNY GPoint(-5, -5)
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#define END_ON_ORIGIN_RECT_NXNY GPoint(15, 15)
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#define STROKE_WIDTH 10
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void test_graphics_draw_stroke_${BIT_DEPTH_NAME}__origin_layer(void) {
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GContext ctx;
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test_graphics_context_init(&ctx, fb);
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// TODO: Fix offset calculation and reenable this: - PBL-16509
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#if SCREEN_COLOR_DEPTH_BITS == 8
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setup_test_aa_sw(&ctx, fb, ORIGIN_RECT_NO_CLIP, ORIGIN_RECT_NO_CLIP, true, STROKE_WIDTH);
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graphics_draw_line(&ctx, START_ON_ORIGIN_RECT, END_ON_ORIGIN_RECT);
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cl_check(gbitmap_pbi_eq(&ctx.dest_bitmap, "draw_stroke_inside_origin_layer.${BIT_DEPTH_NAME}.pbi"));
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setup_test_aa_sw(&ctx, fb, ORIGIN_RECT_CLIP_XY, ORIGIN_RECT_CLIP_XY, true, STROKE_WIDTH);
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graphics_draw_line(&ctx, START_ON_ORIGIN_RECT_XY, END_ON_ORIGIN_RECT_XY);
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cl_check(gbitmap_pbi_eq(&ctx.dest_bitmap, "draw_stroke_across_x_origin_layer.${BIT_DEPTH_NAME}.pbi"));
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setup_test_aa_sw(&ctx, fb, ORIGIN_RECT_CLIP_NXNY, ORIGIN_RECT_CLIP_NXNY, true, STROKE_WIDTH);
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graphics_draw_line(&ctx, START_ON_ORIGIN_RECT_NXNY, END_ON_ORIGIN_RECT_NXNY);
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cl_check(gbitmap_pbi_eq(&ctx.dest_bitmap, "draw_stroke_across_nxny_origin_layer.${BIT_DEPTH_NAME}.pbi"));
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#endif
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setup_test_aa_sw(&ctx, fb, ORIGIN_RECT_NO_CLIP, ORIGIN_RECT_NO_CLIP, true, STROKE_WIDTH);
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graphics_draw_line(&ctx, END_ON_ORIGIN_RECT, END_ON_ORIGIN_RECT);
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cl_check(gbitmap_pbi_eq(&ctx.dest_bitmap, "draw_stroke_same_point_origin_layer.${BIT_DEPTH_NAME}.pbi"));
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}
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#define OFFSET_RECT_NO_CLIP GRect(10, 10, 144, 168)
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#define OFFSET_RECT_CLIP_XY GRect(10, 10, 30, 40)
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#define OFFSET_RECT_CLIP_NXNY GRect(10, 10, 30, 40)
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void test_graphics_draw_stroke_${BIT_DEPTH_NAME}__offset_layer(void) {
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GContext ctx;
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test_graphics_context_init(&ctx, fb);
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// TODO: Fix offset calculation and reenable this: - PBL-16509
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#if SCREEN_COLOR_DEPTH_BITS == 8
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setup_test_aa_sw(&ctx, fb, OFFSET_RECT_NO_CLIP, OFFSET_RECT_NO_CLIP, true, STROKE_WIDTH);
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graphics_draw_line(&ctx, START_ON_ORIGIN_RECT, END_ON_ORIGIN_RECT);
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cl_check(gbitmap_pbi_eq(&ctx.dest_bitmap, "draw_stroke_inside_offset_layer.${BIT_DEPTH_NAME}.pbi"));
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setup_test_aa_sw(&ctx, fb, OFFSET_RECT_CLIP_XY, OFFSET_RECT_CLIP_XY, true, STROKE_WIDTH);
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graphics_draw_line(&ctx, START_ON_ORIGIN_RECT_XY, END_ON_ORIGIN_RECT_XY);
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cl_check(gbitmap_pbi_eq(&ctx.dest_bitmap, "draw_stroke_across_x_offset_layer.${BIT_DEPTH_NAME}.pbi"));
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setup_test_aa_sw(&ctx, fb, OFFSET_RECT_CLIP_NXNY, OFFSET_RECT_CLIP_NXNY, true, STROKE_WIDTH);
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graphics_draw_line(&ctx, START_ON_ORIGIN_RECT_NXNY, END_ON_ORIGIN_RECT_NXNY);
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cl_check(gbitmap_pbi_eq(&ctx.dest_bitmap, "draw_stroke_across_nxny_offset_layer.${BIT_DEPTH_NAME}.pbi"));
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#endif
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setup_test_aa_sw(&ctx, fb, OFFSET_RECT_NO_CLIP, OFFSET_RECT_NO_CLIP, true, STROKE_WIDTH);
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graphics_draw_line(&ctx, END_ON_ORIGIN_RECT, END_ON_ORIGIN_RECT);
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cl_check(gbitmap_pbi_eq(&ctx.dest_bitmap, "draw_stroke_same_point_offset_layer.${BIT_DEPTH_NAME}.pbi"));
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}
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#define COLOR_START_POINT GPoint(5, 35)
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#define COLOR_END_POINT GPoint(45, 40)
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void test_graphics_draw_stroke_${BIT_DEPTH_NAME}__color(void) {
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// TODO: Fix blending and reenable this - PBL-16509
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/*
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GContext ctx;
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test_graphics_context_init(&ctx, fb);
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setup_test_aa_sw(&ctx, fb, OFFSET_RECT_NO_CLIP, OFFSET_RECT_NO_CLIP, true, 10);
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graphics_context_set_stroke_color(&ctx, GColorBlack);
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graphics_draw_line(&ctx, COLOR_START_POINT, COLOR_END_POINT);
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cl_check(gbitmap_pbi_eq(&ctx.dest_bitmap, "draw_stroke_inside_origin_layer.${BIT_DEPTH_NAME}.pbi"));
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setup_test_aa_sw(&ctx, fb, OFFSET_RECT_NO_CLIP, OFFSET_RECT_NO_CLIP, true, 10);
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graphics_context_set_stroke_color(&ctx, GColorClear);
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graphics_draw_line(&ctx, COLOR_START_POINT, COLOR_END_POINT);
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cl_check(gbitmap_pbi_eq(&ctx.dest_bitmap, "draw_stroke_inside_origin_layer.${BIT_DEPTH_NAME}.pbi"));
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*/
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}
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