pebble/tests/stubs/stubs_menu_layer.h
2025-01-27 11:38:16 -08:00

61 lines
2.2 KiB
C

/*
* Copyright 2024 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "applib/ui/menu_layer.h"
#include "util/attributes.h"
void WEAK menu_cell_basic_draw(GContext* ctx, const Layer *cell_layer, const char *title,
const char *subtitle, GBitmap *icon) {}
void WEAK menu_cell_title_draw(GContext* ctx, const Layer *cell_layer, const char *title) {}
void WEAK menu_cell_basic_header_draw(GContext* ctx, const Layer *cell_layer, const char *title) {}
void WEAK menu_layer_init(MenuLayer *menu_layer, const GRect *frame) {}
MenuLayer* WEAK menu_layer_create(GRect frame) {
return NULL;
}
void WEAK menu_layer_deinit(MenuLayer* menu_layer) {}
void WEAK menu_layer_destroy(MenuLayer* menu_layer) {}
Layer* WEAK menu_layer_get_layer(const MenuLayer *menu_layer) {
return NULL;
}
ScrollLayer* WEAK menu_layer_get_scroll_layer(const MenuLayer *menu_layer) {
return NULL;
}
void WEAK menu_layer_set_callbacks(MenuLayer *menu_layer, void *callback_context,
const MenuLayerCallbacks *callbacks) {}
void WEAK menu_layer_set_callbacks__deprecated(MenuLayer *menu_layer, void *callback_context,
const MenuLayerCallbacks *callbacks) {}
void WEAK menu_layer_set_click_config_onto_window(MenuLayer *menu_layer, struct Window *window) {}
void WEAK menu_layer_set_selected_next(MenuLayer *menu_layer, bool up, MenuRowAlign scroll_align,
bool animated) {}
void WEAK menu_layer_set_selected_index(MenuLayer *menu_layer, MenuIndex index,
MenuRowAlign scroll_align, bool animated) {}
void WEAK menu_layer_reload_data(MenuLayer *menu_layer) {}