pebble/tests/fw/ui/test_action_menu_window.c
2025-01-27 11:38:16 -08:00

526 lines
21 KiB
C

/*
* Copyright 2024 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "applib/graphics/framebuffer.h"
#include "applib/graphics/graphics.h"
#include "applib/ui/action_menu_hierarchy.h"
#include "applib/ui/action_menu_layer.h"
#include "applib/ui/action_menu_window.h"
#include "applib/ui/action_menu_window_private.h"
#include "applib/ui/app_window_stack.h"
#include "applib/ui/content_indicator.h"
#include "applib/ui/content_indicator_private.h"
#include "apps/system_apps/settings/settings_notifications_private.h"
#include "resource/resource.h"
#include "shell/system_theme.h"
#include "system/passert.h"
#include "util/graphics.h"
#include "util/hash.h"
#include "util/math.h"
#include "util/size.h"
#include "clar.h"
#include <stdio.h>
static GContext s_ctx;
// Fakes
/////////////////////
#include "fake_content_indicator.h"
#include "fake_spi_flash.h"
#include "../../fixtures/load_test_resources.h"
GContext *graphics_context_get_current_context(void) {
return &s_ctx;
}
// Stubs
/////////////////////
#include "stubs_analytics.h"
#include "stubs_app_install_manager.h"
#include "stubs_app_state.h"
#include "stubs_app_timer.h"
#include "stubs_bootbits.h"
#include "stubs_buffer.h"
#include "stubs_click.h"
#include "stubs_heap.h"
#include "stubs_layer.h"
#include "stubs_logging.h"
#include "stubs_memory_layout.h"
#include "stubs_mutex.h"
#include "stubs_passert.h"
#include "stubs_pbl_malloc.h"
#include "stubs_pebble_tasks.h"
#include "stubs_print.h"
#include "stubs_process_manager.h"
#include "stubs_prompt.h"
#include "stubs_serial.h"
#include "stubs_shell_prefs.h"
#include "stubs_sleep.h"
#include "stubs_status_bar_layer.h"
#include "stubs_syscall_internal.h"
#include "stubs_syscalls.h"
#include "stubs_task_watchdog.h"
#include "stubs_window_manager.h"
#include "stubs_window_stack.h"
int16_t interpolate_int16(int32_t normalized, int16_t from, int16_t to) {
return to;
}
AnimationProgress animation_timing_scaled(AnimationProgress time_normalized,
AnimationProgress interval_start,
AnimationProgress interval_end) {
return interval_end;
}
int64_t interpolate_moook(int32_t normalized, int64_t from, int64_t to) {
return to;
}
uint32_t interpolate_moook_duration() {
return 0;
}
// Helper Functions
/////////////////////
#include "../graphics/test_graphics.h"
#include "../graphics/util.h"
// Setup and Teardown
////////////////////////////////////
static FrameBuffer *fb = NULL;
static GBitmap *s_dest_bitmap;
// To easily render multiple windows in a single canvas, we'll use an 8-bit bitmap for color
// displays (including round), but we can use the native format for black and white displays (1-bit)
#define CANVAS_GBITMAP_FORMAT PBL_IF_COLOR_ELSE(GBitmapFormat8Bit, GBITMAP_NATIVE_FORMAT)
// Overrides same function in graphics.c; we need to do this so we can pass in the GBitmapFormat
// we need to use for the unit test output canvas instead of relying on GBITMAP_NATIVE_FORMAT, which
// wouldn't work for Spalding since it uses GBitmapFormat8BitCircular
GBitmap* graphics_capture_frame_buffer(GContext *ctx) {
PBL_ASSERTN(ctx);
return graphics_capture_frame_buffer_format(ctx, CANVAS_GBITMAP_FORMAT);
}
// Overrides same function in graphics.c; we need to do this so we can release the framebuffer we're
// using even though its format doesn't match GBITMAP_NATIVE_FORMAT (see comment for mocked
// graphics_capture_frame_buffer() above)
bool graphics_release_frame_buffer(GContext *ctx, GBitmap *buffer) {
PBL_ASSERTN(ctx);
ctx->lock = false;
framebuffer_dirty_all(ctx->parent_framebuffer);
return true;
}
void test_action_menu_window__initialize(void) {
fb = malloc(sizeof(FrameBuffer));
framebuffer_init(fb, &(GSize) {DISP_COLS, DISP_ROWS});
test_graphics_context_init(&s_ctx, fb);
framebuffer_clear(fb);
// Setup resources
fake_spi_flash_init(0, 0x1000000);
pfs_init(false);
pfs_format(true /* write erase headers */);
load_resource_fixture_in_flash(RESOURCES_FIXTURE_PATH, SYSTEM_RESOURCES_FIXTURE_NAME, false /* is_next */);
resource_init();
}
void test_action_menu_window__cleanup(void) {
free(fb);
gbitmap_destroy(s_dest_bitmap);
s_dest_bitmap = NULL;
}
// Helpers
//////////////////////
static void prv_action_menu_did_close_cb(ActionMenu *action_menu,
const ActionMenuItem *item,
void *context) {
ActionMenuLevel *root_level = action_menu_get_root_level(action_menu);
action_menu_hierarchy_destroy(root_level, NULL, NULL);
}
static void prv_noop_action_callback(ActionMenu *action_menu, const ActionMenuItem *action,
void *context) {
// Do nothing
}
// From action_menu_layer.c, needed to scroll the action menu layer to the point of interest
void prv_set_selected_index(ActionMenuLayer *aml, int selected_index, bool animated);
typedef enum {
ActionMenuLayerLongLabelScrollingAnimationState_Top,
ActionMenuLayerLongLabelScrollingAnimationState_Middle,
ActionMenuLayerLongLabelScrollingAnimationState_Bottom,
ActionMenuLayerLongLabelScrollingAnimationStateCount
} ActionMenuLayerLongLabelScrollingAnimationState;
void prv_set_cell_offset(void *subject, int16_t value);
static void prv_update_cell_for_long_label_scrolling_animation_state(
ActionMenuLayer *aml, ActionMenuLayerLongLabelScrollingAnimationState state) {
const bool item_animation_is_valid = (aml && aml->item_animation.animation);
if (item_animation_is_valid) {
ActionMenuItemAnimation *item_animation = &aml->item_animation;
int16_t new_cell_origin_y = 0;
switch (state) {
case ActionMenuLayerLongLabelScrollingAnimationState_Top:
new_cell_origin_y = item_animation->bottom_offset_y;
break;
case ActionMenuLayerLongLabelScrollingAnimationState_Middle:
new_cell_origin_y = (item_animation->top_offset_y + item_animation->bottom_offset_y) / 2;
break;
case ActionMenuLayerLongLabelScrollingAnimationState_Bottom:
new_cell_origin_y = item_animation->top_offset_y;
break;
default:
return;
}
prv_set_cell_offset(aml, new_cell_origin_y);
}
}
static void prv_render_action_menu_window(const ActionMenuLevel *root_level,
unsigned int selected_index,
ActionMenuLayerLongLabelScrollingAnimationState state,
unsigned int additional_crumbs) {
ActionMenuConfig config = {
.root_level = root_level,
.colors.background = GColorChromeYellow,
.did_close = prv_action_menu_did_close_cb,
};
ActionMenu *action_menu_window = app_action_menu_open(&config);
// Set the window on screen so its window handlers will be called
window_set_on_screen(&action_menu_window->window, true, true);
// Scroll down to the selected index
ActionMenuData *data = window_get_user_data(&action_menu_window->window);
data->view_model.num_dots += additional_crumbs;
data->crumbs_layer.level += additional_crumbs;
prv_set_selected_index(&data->action_menu_layer, selected_index, false /* animated */);
// Render the window so that we set the state of the cells again now that we've scrolled
window_render(&action_menu_window->window, &s_ctx);
// Update the animation state of the selected cell
prv_update_cell_for_long_label_scrolling_animation_state(&data->action_menu_layer, state);
// Render the window (for real this time)!
window_render(&action_menu_window->window, &s_ctx);
}
#define GRID_CELL_PADDING 5
typedef void (*RenderCallback)(SettingsContentSize content_size, const ActionMenuLevel *root_level,
unsigned int selected_index, unsigned int additional_crumbs);
static void prv_prepare_canvas_and_render_for_each_size(RenderCallback callback,
const ActionMenuLevel *root_level,
unsigned int selected_index,
unsigned int num_rows,
unsigned int additional_crumbs) {
gbitmap_destroy(s_dest_bitmap);
const unsigned int num_columns = SettingsContentSizeCount;
const int16_t bitmap_width = (DISP_COLS * num_columns) + (GRID_CELL_PADDING * (num_columns + 1));
const int16_t bitmap_height = (num_rows == 1) ? DISP_ROWS :
((DISP_ROWS * num_rows) + (GRID_CELL_PADDING * (num_rows + 1)));
const GSize bitmap_size = GSize(bitmap_width, bitmap_height);
s_dest_bitmap = gbitmap_create_blank(bitmap_size, CANVAS_GBITMAP_FORMAT);
s_ctx.dest_bitmap = *s_dest_bitmap;
s_ctx.draw_state.clip_box.size = bitmap_size;
s_ctx.draw_state.drawing_box.size = bitmap_size;
// Fill the bitmap with pink (on color) or white (on b&w) so it's easier to see errors
memset(s_dest_bitmap->addr, PBL_IF_COLOR_ELSE(GColorShockingPinkARGB8, GColorWhiteARGB8),
s_dest_bitmap->row_size_bytes * s_dest_bitmap->bounds.size.h);
for (SettingsContentSize content_size = 0; content_size < SettingsContentSizeCount;
content_size++) {
system_theme_set_content_size(settings_content_size_to_preferred_size(content_size));
callback(content_size, root_level, selected_index, additional_crumbs);
}
}
static void prv_render_action_menus_static(
SettingsContentSize content_size, const ActionMenuLevel *root_level,
unsigned int selected_index, unsigned int additional_crumbs) {
const int16_t x_offset = GRID_CELL_PADDING + (content_size * (GRID_CELL_PADDING + DISP_COLS));
s_ctx.draw_state.drawing_box.origin = GPoint(x_offset, 0);
prv_render_action_menu_window(root_level, selected_index,
ActionMenuLayerLongLabelScrollingAnimationState_Top,
additional_crumbs);
}
static void prv_render_action_menus_animated(
SettingsContentSize content_size, const ActionMenuLevel *root_level,
unsigned int selected_index, unsigned int additional_crumbs) {
const int16_t x_offset = GRID_CELL_PADDING + (content_size * (GRID_CELL_PADDING + DISP_COLS));
for (ActionMenuLayerLongLabelScrollingAnimationState animation_state = 0;
animation_state < ActionMenuLayerLongLabelScrollingAnimationStateCount;
animation_state++) {
const int16_t y_offset = GRID_CELL_PADDING +
(animation_state * (GRID_CELL_PADDING + DISP_ROWS));
s_ctx.draw_state.drawing_box.origin = GPoint(x_offset, y_offset);
prv_render_action_menu_window(root_level, selected_index, animation_state,
additional_crumbs);
}
}
void prv_prepare_canvas_and_render_action_menus_static(const ActionMenuLevel *root_level,
unsigned int selected_index,
unsigned int additional_crumbs) {
prv_prepare_canvas_and_render_for_each_size(
prv_render_action_menus_static, root_level, selected_index, 1 /* num_rows */,
additional_crumbs);
}
void prv_prepare_canvas_and_render_action_menus_animated(const ActionMenuLevel *root_level,
unsigned int selected_index) {
prv_prepare_canvas_and_render_for_each_size(
prv_render_action_menus_animated, root_level, selected_index,
ActionMenuLayerLongLabelScrollingAnimationStateCount,
0 /* additional_crumbs */);
}
// Tests
//////////////////////
void test_action_menu_window__wide_display_mode_with_just_titles(void) {
ActionMenuLevel *root_level = action_menu_level_create(3);
action_menu_level_add_action(root_level,
"I will text back",
prv_noop_action_callback,
NULL);
action_menu_level_add_action(root_level,
"Sorry, I can't talk right now, call me back at a later time",
prv_noop_action_callback,
NULL);
action_menu_level_add_action(root_level,
"I will call back",
prv_noop_action_callback,
NULL);
const unsigned int selected_index = 1;
prv_prepare_canvas_and_render_action_menus_animated(root_level, selected_index);
cl_check(gbitmap_pbi_eq(s_dest_bitmap, TEST_PBI_FILE));
}
void test_action_menu_window__thin_display_mode_with_emoji(void) {
// Copied from prv_create_emoji_level_from_action() in timeline_actions.c; it wouldn't work that
// well to just make the array T_STATIC in that function because we need to know its length too
static const char* thin_values[] = {
"😃",
"😉",
"😂",
"😍",
"😘",
"\xe2\x9d\xa4",
"😇",
"😎",
"😛",
"😟",
"😩",
"😭",
"😴",
"😐",
"😯",
"👍",
"👎",
"👌",
"💩",
"🎉",
"🍺",
};
ActionMenuLevel *root_level = action_menu_level_create(ARRAY_LENGTH(thin_values));
action_menu_level_set_display_mode(root_level, ActionMenuLevelDisplayModeThin);
for (size_t i = 0; i < ARRAY_LENGTH(thin_values); i++) {
action_menu_level_add_action(root_level, thin_values[i], prv_noop_action_callback, NULL);
}
const unsigned int selected_index = 0;
prv_prepare_canvas_and_render_action_menus_static(root_level, selected_index, 0);
cl_check(gbitmap_pbi_eq(s_dest_bitmap, TEST_PBI_FILE));
}
void test_action_menu_window__thin_display_mode_two_row(void) {
static const char* thin_values[] = { "a", "b", "c", "d", "e" };
ActionMenuLevel *root_level = action_menu_level_create(ARRAY_LENGTH(thin_values));
action_menu_level_set_display_mode(root_level, ActionMenuLevelDisplayModeThin);
for (size_t i = 0; i < ARRAY_LENGTH(thin_values); i++) {
action_menu_level_add_action(root_level, thin_values[i], prv_noop_action_callback, NULL);
}
const unsigned int selected_index = 4;
prv_prepare_canvas_and_render_action_menus_static(root_level, selected_index, 0);
cl_check(gbitmap_pbi_eq(s_dest_bitmap, TEST_PBI_FILE));
}
void test_action_menu_window__thin_display_mode_one_row(void) {
static const char* thin_values[] = { "Y", "N" };
ActionMenuLevel *root_level = action_menu_level_create(ARRAY_LENGTH(thin_values));
action_menu_level_set_display_mode(root_level, ActionMenuLevelDisplayModeThin);
for (size_t i = 0; i < ARRAY_LENGTH(thin_values); i++) {
action_menu_level_add_action(root_level, thin_values[i], prv_noop_action_callback, NULL);
}
const unsigned int selected_index = 1;
prv_prepare_canvas_and_render_action_menus_static(root_level, selected_index, 0);
cl_check(gbitmap_pbi_eq(s_dest_bitmap, TEST_PBI_FILE));
}
void test_action_menu_window__thin_display_mode_one_item(void) {
static const char* thin_values[] = { "Y" };
ActionMenuLevel *root_level = action_menu_level_create(ARRAY_LENGTH(thin_values));
action_menu_level_set_display_mode(root_level, ActionMenuLevelDisplayModeThin);
for (size_t i = 0; i < ARRAY_LENGTH(thin_values); i++) {
action_menu_level_add_action(root_level, thin_values[i], prv_noop_action_callback, NULL);
}
const unsigned int selected_index = 0;
prv_prepare_canvas_and_render_action_menus_static(root_level, selected_index, 0);
cl_check(gbitmap_pbi_eq(s_dest_bitmap, TEST_PBI_FILE));
}
void test_action_menu_window__wide_display_mode_with_chevron(void) {
ActionMenuLevel *root_level = action_menu_level_create(3);
ActionMenuLevel *voice_level = action_menu_level_create(1);
action_menu_level_add_action(voice_level,
"This won't be seen",
prv_noop_action_callback,
NULL);
action_menu_level_add_child(root_level, voice_level, "Voice");
ActionMenuLevel *template_level = action_menu_level_create(1);
action_menu_level_add_action(template_level,
"This won't be seen",
prv_noop_action_callback,
NULL);
action_menu_level_add_child(root_level, template_level, "Template");
ActionMenuLevel *emoji_level = action_menu_level_create(1);
action_menu_level_add_action(emoji_level,
"This won't be seen",
prv_noop_action_callback,
NULL);
action_menu_level_add_child(root_level, emoji_level, "Emoji");
const unsigned int selected_index = 1;
prv_prepare_canvas_and_render_action_menus_static(root_level, selected_index, 0);
cl_check(gbitmap_pbi_eq(s_dest_bitmap, TEST_PBI_FILE));
}
void test_action_menu_window__wide_display_mode_with_chevron_and_long_labels(void) {
ActionMenuLevel *root_level = action_menu_level_create(3);
ActionMenuLevel *voice_level = action_menu_level_create(1);
action_menu_level_add_action(voice_level,
"This won't be seen",
prv_noop_action_callback,
NULL);
action_menu_level_add_child(root_level, voice_level, "I will text back");
ActionMenuLevel *template_level = action_menu_level_create(1);
action_menu_level_add_action(template_level,
"This won't be seen",
prv_noop_action_callback,
NULL);
action_menu_level_add_child(root_level, template_level,
"Sorry, I can't talk right now, call me back at a later time");
ActionMenuLevel *emoji_level = action_menu_level_create(1);
action_menu_level_add_action(emoji_level,
"This won't be seen",
prv_noop_action_callback,
NULL);
action_menu_level_add_child(root_level, emoji_level, "I will call back");
const unsigned int selected_index = 1;
prv_prepare_canvas_and_render_action_menus_animated(root_level, selected_index);
cl_check(gbitmap_pbi_eq(s_dest_bitmap, TEST_PBI_FILE));
}
void test_action_menu_window__wide_display_mode_with_chevron_and_long_labels_hyphenated(void) {
ActionMenuLevel *root_level = action_menu_level_create(3);
ActionMenuLevel *voice_level = action_menu_level_create(1);
action_menu_level_add_action(voice_level,
"This won't be seen",
prv_noop_action_callback,
NULL);
action_menu_level_add_child(root_level, voice_level, "Dismiss");
ActionMenuLevel *template_level = action_menu_level_create(1);
action_menu_level_add_action(template_level,
"This won't be seen",
prv_noop_action_callback,
NULL);
action_menu_level_add_child(root_level, template_level,
"Reply to HUBERT BLAINE WOLFESCHLEGELSTEINHAUSENBERGERDORFF");
ActionMenuLevel *emoji_level = action_menu_level_create(1);
action_menu_level_add_action(emoji_level,
"This won't be seen",
prv_noop_action_callback,
NULL);
action_menu_level_add_child(root_level, emoji_level, "Open on phone");
const unsigned int selected_index = 1;
prv_prepare_canvas_and_render_action_menus_animated(root_level, selected_index);
cl_check(gbitmap_pbi_eq(s_dest_bitmap, TEST_PBI_FILE));
}
void test_action_menu_window__wide_display_mode_with_separator(void) {
ActionMenuLevel *root_level = action_menu_level_create(3);
action_menu_level_add_action(root_level,
"Change Time",
prv_noop_action_callback,
NULL);
action_menu_level_add_action(root_level,
"Change Days",
prv_noop_action_callback,
NULL);
ActionMenuLevel *snooze_level = action_menu_level_create(1);
action_menu_level_add_action(snooze_level,
"This won't be seen",
prv_noop_action_callback,
NULL);
action_menu_level_add_child(root_level, snooze_level, "Snooze Delay");
root_level->separator_index = root_level->num_items - 1;
const unsigned int selected_index = 1;
prv_prepare_canvas_and_render_action_menus_static(root_level, selected_index, 1);
cl_check(gbitmap_pbi_eq(s_dest_bitmap, TEST_PBI_FILE));
}