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39 lines
1.6 KiB
C
39 lines
1.6 KiB
C
/*
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* Copyright 2024 Google LLC
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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//! @file fake_animation.h
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//!
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//! Simple fake of the Animation code. Not intended to be a complete drop in replacement, but good
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//! enough for some simple tests.
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#include "applib/ui/animation_private.h"
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//! @return A pointer to the first animation that was created since we last called
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//! fake_animation_cleanup
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Animation * fake_animation_get_first_animation(void);
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//! @return The next animation after the supplied animation. Animations form a link list based on
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//! creation time, and that list can be walked by combining this function with
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//! fake_animation_get_first_animation
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Animation * fake_animation_get_next_animation(Animation *animation);
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//! Cleans up all fake animation state. Use between tests to ensure a clean slate.
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void fake_animation_cleanup(void);
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//! Runs an animation to completion by scheduling it, setting its elapsed to its duration, and then
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//! unscheduling it.
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//! @param animation The animation to run to completion.
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void fake_animation_complete(Animation *animation);
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