pebble/src/fw/applib/tick_timer_service.h
2025-01-27 11:38:16 -08:00

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/*
* Copyright 2024 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <time.h>
//! @addtogroup Foundation
//! @{
//! @addtogroup EventService
//! @{
//! @addtogroup TickTimerService
//! \brief Handling time components
//!
//! The TickTimerService allows your app to be called every time one Time component has changed.
//! This is extremely important for watchfaces. Your app can choose on which time component
//! change a tick should occur. Time components are defined by a \ref TimeUnits enum bitmask.
//! @{
//! Time unit flags that can be used to create a bitmask for use in \ref tick_timer_service_subscribe().
//! This will also be passed to \ref TickHandler.
typedef enum {
//! Flag to represent the "seconds" time unit
SECOND_UNIT = 1 << 0,
//! Flag to represent the "minutes" time unit
MINUTE_UNIT = 1 << 1,
//! Flag to represent the "hours" time unit
HOUR_UNIT = 1 << 2,
//! Flag to represent the "days" time unit
DAY_UNIT = 1 << 3,
//! Flag to represent the "months" time unit
MONTH_UNIT = 1 << 4,
//! Flag to represent the "years" time unit
YEAR_UNIT = 1 << 5
} TimeUnits;
//! Callback type for tick timer events
//! @param tick_time the time at which the tick event was triggered
//! @param units_changed which unit change triggered this tick event
typedef void (*TickHandler)(struct tm *tick_time, TimeUnits units_changed);
//! Subscribe to the tick timer event service. Once subscribed, the handler gets called
//! on every requested unit change.
//! Calling this function multiple times will override the units and handler (i.e., only 
//! the last tick_units and handler passed will be used).
//! @param handler The callback to be executed on tick events
//! @param tick_units a bitmask of all the units that have changed
void tick_timer_service_subscribe(TimeUnits tick_units, TickHandler handler);
//! Unsubscribe from the tick timer event service. Once unsubscribed, the previously registered
//! handler will no longer be called.
void tick_timer_service_unsubscribe(void);
//! @} // end addtogroup TickTimerService
//! @} // end addtogroup EventService
//! @} // end addtogroup Foundation