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113 lines
3.9 KiB
C
113 lines
3.9 KiB
C
/*
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* Copyright 2024 Google LLC
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "inverter_layer.h"
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#include "applib/graphics/graphics.h"
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#include "applib/applib_malloc.auto.h"
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#include "system/passert.h"
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#include <string.h>
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inline static void prv_inverter_layer_update_proc_color(GContext *ctx) {
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// ctx->draw_state.drawing_box is the correct rect when this function gets
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// called through layer_render_tree(),
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GRect rect = ctx->draw_state.drawing_box;
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// invert bytes in rect
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grect_clip(&rect, &ctx->dest_bitmap.bounds); // clip to display bounds
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for (int16_t y = rect.origin.y; y < rect.origin.y + rect.size.h; y++) {
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int16_t row_offset = y * ctx->dest_bitmap.row_size_bytes;
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for (int16_t x = rect.origin.x; x < rect.origin.x + rect.size.w; x++) {
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uint8_t *pixel_addr = &(((uint8_t*)ctx->dest_bitmap.addr)[row_offset + x]);
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// Only invert the RGB and not the alpha
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*pixel_addr = (~(*pixel_addr) & 0b00111111) | (*pixel_addr & 0b11000000);
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}
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}
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graphics_context_mark_dirty_rect(ctx, ctx->draw_state.drawing_box);
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}
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inline static void prv_inverter_layer_update_proc_bw(GContext *ctx) {
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// For 1Bit, just revert to the 2.x code.
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GBitmap sub_bitmap;
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GBitmap* context_bitmap = graphics_context_get_bitmap(ctx);
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// ctx->draw_state.drawing_box is the correct rect when this function gets called through
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// layer_render_tree(), although it might be nicer to have a function to map a rect to another
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// coordinate system...
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gbitmap_init_as_sub_bitmap(&sub_bitmap, context_bitmap, ctx->draw_state.drawing_box);
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// The sub-bitmap might have different bounds than this layer:
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// when the requested bounds lie outside of the original bitmap it will be clipped.
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// The following work-around will make sure the sub-bitmap gets painted at
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// exactly the same spot as it came from:
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GRect rect = sub_bitmap.bounds;
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rect.origin.x -= ctx->draw_state.drawing_box.origin.x;
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rect.origin.y -= ctx->draw_state.drawing_box.origin.y;
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graphics_context_set_compositing_mode(ctx, GCompOpAssignInverted);
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graphics_draw_bitmap_in_rect(ctx, &sub_bitmap, &rect);
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}
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void inverter_layer_update_proc(InverterLayer *inverter, GContext* ctx) {
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#if SCREEN_COLOR_DEPTH_BITS == 1
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prv_inverter_layer_update_proc_bw(ctx);
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#else
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prv_inverter_layer_update_proc_color(ctx);
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#endif
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(void)inverter;
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}
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void inverter_layer_init(InverterLayer *inverter, const GRect *frame) {
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if (inverter == NULL) {
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return;
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}
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*inverter = (InverterLayer){};
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inverter->layer.frame = *frame;
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inverter->layer.bounds = (GRect){{0, 0}, frame->size};
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inverter->layer.update_proc = (LayerUpdateProc)inverter_layer_update_proc;
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layer_set_clips(&inverter->layer, true);
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layer_mark_dirty(&(inverter->layer));
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}
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InverterLayer* inverter_layer_create(GRect frame) {
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InverterLayer* layer = applib_type_malloc(InverterLayer);
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if (layer) {
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inverter_layer_init(layer, &frame);
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}
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return layer;
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}
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void inverter_layer_deinit(InverterLayer *inverter_layer) {
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if (inverter_layer == NULL) {
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return;
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}
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layer_deinit(&inverter_layer->layer);
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}
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void inverter_layer_destroy(InverterLayer *inverter_layer) {
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if (inverter_layer == NULL) {
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return;
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}
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inverter_layer_deinit(inverter_layer);
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applib_free(inverter_layer);
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}
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Layer* inverter_layer_get_layer(InverterLayer *inverter_layer) {
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if (inverter_layer == NULL) {
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return NULL;
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}
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return &inverter_layer->layer;
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}
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