pebble/src/fw/resource/resource_storage_impl.h
Josh Soref fdc40c6e40 spelling: implementation
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
2025-01-29 00:03:24 -05:00

87 lines
3.5 KiB
C

/*
* Copyright 2024 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "util/attributes.h"
#include "resource.h"
#include "resource_storage.h"
//! @file resource_storage_impl.h
//!
//! Shared functionality that all the different ResourceStoreImplementation's need.
// TODO PBL-21382: Abstract these details out of the resource storage implementation.
// Apart from builtins which do not have a header at all, the resource stores
// are structured as follow:
//
// +----------------------------------------------------------------+
// | ResourceManifest | ResTableEntry (n-times) | Raw resource data |
// +----------------------------------------------------------------+
//
// Each ResTableEntry contains metadata about resources, and an offset in the
// raw resource data blob.
//
// More info at:
// https://pebbletechnology.atlassian.net/wiki/display/DEV/Pebble+Resource+Pack+Format
//! Actually baked into the flash storage format.
//! Do not change this without changing the associated tooling!
typedef struct PACKED {
uint32_t num_resources;
ResourceVersion version;
} ResourceManifest;
//! Actually baked into the flash storage format.
//! Do not change this without changing the associated tooling!
typedef struct PACKED {
uint32_t resource_id;
uint32_t offset;
uint32_t length;
uint32_t crc;
} ResTableEntry;
#define MAX_RESOURCES_PER_STORE 256
#define MAX_RESOURCES_FOR_SYSTEM_STORE 512
#define MANIFEST_SIZE (sizeof(ResourceManifest))
#define TABLE_ENTRY_SIZE (sizeof(ResTableEntry))
#define RESOURCE_STORE_METADATA_BYTES \
(MANIFEST_SIZE + MAX_RESOURCES_PER_STORE * TABLE_ENTRY_SIZE)
#define SYSTEM_STORE_METADATA_BYTES \
(MANIFEST_SIZE + MAX_RESOURCES_FOR_SYSTEM_STORE * TABLE_ENTRY_SIZE)
void resource_storage_generic_init(void);
void resource_storage_generic_clear(ResourceStoreEntry *entry);
bool resource_storage_generic_check(ResAppNum app_num, uint32_t resource_id,
ResourceStoreEntry *entry,
const ResourceVersion *expected_version);
uint32_t resource_storage_generic_metadata_size(ResourceStoreEntry *entry);
bool resource_storage_generic_get_resource(ResourceStoreEntry *entry);
uint32_t resource_storage_generic_get_length(ResourceStoreEntry *entry);
uint32_t resource_storage_generic_get_crc(ResourceStoreEntry *entry, uint32_t num_bytes,
uint32_t entry_offset);
uint32_t resource_storage_generic_write(ResourceStoreEntry *entry, uint32_t offset, void *data,
size_t num_bytes);
ResourceCallbackHandle resource_storage_generic_watch(ResourceStoreEntry *entry,
ResourceChangedCallback callback,
void* data);
bool resource_storage_generic_unwatch(ResourceCallbackHandle cb_handle);
#define RESOURCE_IMPL(impl) extern const ResourceStoreImplementation impl;
#include "resource_impl.def"
#undef RESOURCE_IMPL