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Call WriteMessage directly in websocketconn.Conn.Write.
In the client←server direction, this hits a fast path that avoids allocating a messageWriter. https://github.com/gorilla/websocket/blob/v1.5.0/conn.go#L760 Cuts the number of allocations in half in the client←server direction: $ go test -bench=BenchmarkReadWrite -benchmem -benchtime=5s BenchmarkReadWrite/c←s_150-4 597511 13358 ns/op 11.23 MB/s 33709 B/op 2 allocs/op BenchmarkReadWrite/s←c_150-4 474176 13756 ns/op 10.90 MB/s 34968 B/op 4 allocs/op BenchmarkReadWrite/c←s_3000-4 156488 36290 ns/op 82.67 MB/s 68673 B/op 5 allocs/op BenchmarkReadWrite/s←c_3000-4 190897 34719 ns/op 86.41 MB/s 69730 B/op 8 allocs/op
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1 changed files with 5 additions and 14 deletions
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@ -64,16 +64,7 @@ func writeLoop(ws *websocket.Conn, r io.Reader) error {
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if err != nil {
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return err
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}
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data := buf[:n]
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w, err := ws.NextWriter(websocket.BinaryMessage)
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if err != nil {
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return err
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}
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n, err = w.Write(data)
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if err != nil {
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return err
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}
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err = w.Close()
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err = ws.WriteMessage(websocket.BinaryMessage, buf[:n])
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if err != nil {
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return err
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}
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@ -100,10 +91,10 @@ func New(ws *websocket.Conn) *Conn {
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// https://godoc.org/github.com/gorilla/websocket#hdr-Concurrency
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// "Connections support one concurrent reader and one concurrent writer.
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// Applications are responsible for ensuring that no more than one
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// goroutine calls the write methods (NextWriter, etc.) concurrently and
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// that no more than one goroutine calls the read methods (NextReader,
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// etc.) concurrently. The Close and WriteControl methods can be called
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// concurrently with all other methods."
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// goroutine calls the write methods (WriteMessage, etc.) concurrently
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// and that no more than one goroutine calls the read methods
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// (NextReader, etc.) concurrently. The Close and WriteControl methods
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// can be called concurrently with all other methods."
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pr1, pw1 := io.Pipe()
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go func() {
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pw1.CloseWithError(closeErrorToEOF(readLoop(pw1, ws)))
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