snowflake/proxy/proxypair.coffee

169 lines
5.1 KiB
CoffeeScript

###
Represents a single:
client <-- webrtc --> snowflake <-- websocket --> relay
###
class ProxyPair
MAX_BUFFER: 10 * 1024 * 1024
pc: null
c2rSchedule: []
r2cSchedule: []
client: null # WebRTC Data channel
relay: null # websocket
running: true
flush_timeout_id: null
constructor: (@clientAddr, @relayAddr, @rateLimit) ->
# Prepare a WebRTC PeerConnection and await for an SDP offer.
begin: ->
@pc = new PeerConnection config, {
optional: [
{ DtlsSrtpKeyAgreement: true }
{ RtpDataChannels: false }
] }
@pc.onicecandidate = (evt) =>
# Browser sends a null candidate once the ICE gathering completes.
# In this case, it makes sense to send one copy-paste blob.
if null == evt.candidate
# TODO: Use a promise.all to tell Snowflake about all offers at once,
# once multiple proxypairs are supported.
dbg 'Finished gathering ICE candidates.'
if COPY_PASTE_ENABLED
Signalling.send @pc.localDescription
else
snowflake.broker.sendAnswer @pc.localDescription
# OnDataChannel triggered remotely from the client when connection succeeds.
@pc.ondatachannel = (dc) =>
channel = dc.channel
dbg 'Data Channel established...'
@prepareDataChannel channel
@client = channel
receiveWebRTCOffer: (offer) ->
console.assert 'offer' == offer.type
try
err = @pc.setRemoteDescription offer
catch e
log 'Invalid SDP message.'
return false
dbg 'SDP ' + offer.type + ' successfully received.'
true
prepareDataChannel: (channel) =>
channel.onopen = =>
log 'WebRTC DataChannel opened!'
snowflake.state = MODE.WEBRTC_READY
snowflake.ui.setActive true
# This is the point when the WebRTC datachannel is done, so the next step
# is to establish websocket to the server.
@connectRelay()
channel.onclose = ->
log 'WebRTC DataChannel closed.'
snowflake.ui.setStatus 'disconnected by webrtc.'
snowflake.ui.setActive false
snowflake.state = MODE.INIT
# Change this for multiplexing.
snowflake.reset()
channel.onerror = -> log 'Data channel error!'
channel.onmessage = @onClientToRelayMessage
# Assumes WebRTC datachannel is connected.
connectRelay: =>
dbg 'Connecting to relay...'
@relay = makeWebsocket @relayAddr
@relay.label = 'websocket-relay'
@relay.onopen = =>
log @relay.label + ' connected!'
snowflake.ui.setStatus 'connected'
@relay.onclose = @onClose
@relay.onerror = @onError
@relay.onmessage = @onRelayToClientMessage
# WebRTC --> websocket
onClientToRelayMessage: (msg) =>
line = recv = msg.data
if DEBUG
# Go sends only raw bytes...
if '[object ArrayBuffer]' == recv.toString()
bytes = new Uint8Array recv
line = String.fromCharCode.apply(null, bytes)
line = line.trim()
console.log 'WebRTC --> websocket data: ' + line
@c2rSchedule.push recv
@flush()
# websocket --> WebRTC
onRelayToClientMessage: (event) =>
@r2cSchedule.push event.data
# log 'websocket-->WebRTC data: ' + event.data
@flush()
onClose: (event) =>
ws = event.target
log ws.label + ' closed.'
snowflake.ui.setStatus 'disconnected.'
snowflake.ui.setActive false
snowflake.state = MODE.INIT
@flush()
@maybeCleanup()
onError: (event) =>
ws = event.target
log ws.label + ' error.'
@close()
# we can't rely on onclose_callback to cleanup, since one common error
# case is when the client fails to connect and the relay never starts.
# in that case close() is a NOP and onclose_callback is never called.
@maybeCleanup()
webrtcIsReady: -> null != @client && 'open' == @client.readyState
relayIsReady: -> (null != @relay) && (WebSocket.OPEN == @relay.readyState)
isClosed: (ws) -> undefined == ws || WebSocket.CLOSED == ws.readyState
close: ->
@client.close() if @webrtcIsReady()
@relay.close() if @relayIsReady()
relay = null
maybeCleanup: =>
if @running
@running = false
# TODO: Call external callback
true
false
# Send as much data as the rate limit currently allows.
flush: =>
clearTimeout @flush_timeout_id if @flush_timeout_id
@flush_timeout_id = null
busy = true
checkChunks = =>
busy = false
# WebRTC --> websocket
if @relayIsReady() &&
@relay.bufferedAmount < @MAX_BUFFER &&
@c2rSchedule.length > 0
chunk = @c2rSchedule.shift()
@rateLimit.update chunk.length
@relay.send chunk
busy = true
# websocket --> WebRTC
if @webrtcIsReady() &&
@client.bufferedAmount < @MAX_BUFFER &&
@r2cSchedule.length > 0
chunk = @r2cSchedule.shift()
@rateLimit.update chunk.length
@client.send chunk
busy = true
checkChunks() while busy && !@rateLimit.isLimited()
if @r2cSchedule.length > 0 || @c2rSchedule.length > 0 ||
(@relayIsReady() && @relay.bufferedAmount > 0) ||
(@webrtcIsReady() && @client.bufferedAmount > 0)
@flush_timeout_id = setTimeout @flush, @rateLimit.when() * 1000