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synced 2025-07-19 04:35:00 -04:00
Split into workspaces, move proxy module into its own crate
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56 changed files with 127 additions and 106 deletions
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//! # D-Bus interface proxy for: `com.steampowered.SteamOSManager1.ScreenReader0`
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//!
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//! This code was generated by `zbus-xmlgen` `5.1.0` from D-Bus introspection data.
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//! Source: `com.steampowered.SteamOSManager1.xml`.
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//!
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//! You may prefer to adapt it, instead of using it verbatim.
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//!
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//! More information can be found in the [Writing a client proxy] section of the zbus
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//! documentation.
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//!
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//!
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//! [Writing a client proxy]: https://dbus2.github.io/zbus/client.html
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//! [D-Bus standard interfaces]: https://dbus.freedesktop.org/doc/dbus-specification.html#standard-interfaces,
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use zbus::proxy;
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#[proxy(
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interface = "com.steampowered.SteamOSManager1.ScreenReader0",
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default_service = "com.steampowered.SteamOSManager1",
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default_path = "/com/steampowered/SteamOSManager1",
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assume_defaults = true
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)]
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pub trait ScreenReader0 {
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/// TriggerAction method
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fn trigger_action(&self, action: u32, timestamp: u64) -> zbus::Result<()>;
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/// Enabled property
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#[zbus(property)]
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fn enabled(&self) -> zbus::Result<bool>;
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#[zbus(property)]
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fn set_enabled(&self, value: bool) -> zbus::Result<()>;
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/// Mode property
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#[zbus(property)]
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fn mode(&self) -> zbus::Result<u32>;
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#[zbus(property)]
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fn set_mode(&self, value: u32) -> zbus::Result<()>;
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/// Pitch property
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#[zbus(property)]
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fn pitch(&self) -> zbus::Result<f64>;
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#[zbus(property)]
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fn set_pitch(&self, value: f64) -> zbus::Result<()>;
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/// Rate property
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#[zbus(property)]
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fn rate(&self) -> zbus::Result<f64>;
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#[zbus(property)]
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fn set_rate(&self, value: f64) -> zbus::Result<()>;
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/// Voice property
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#[zbus(property)]
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fn voice(&self) -> zbus::Result<String>;
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#[zbus(property)]
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fn set_voice(&self, value: &str) -> zbus::Result<()>;
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/// VoiceLocales property
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#[zbus(property)]
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fn voice_locales(&self) -> zbus::Result<Vec<String>>;
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/// VoicesForLocale property
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#[zbus(property)]
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fn voices_for_locale(&self) -> zbus::Result<std::collections::HashMap<String, Vec<String>>>;
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/// Volume property
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#[zbus(property)]
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fn volume(&self) -> zbus::Result<f64>;
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#[zbus(property)]
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fn set_volume(&self, value: f64) -> zbus::Result<()>;
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}
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