Rename ProcessManager to JobManager, as that's what it really handles. This
also renames get_command_object_path, which actually spawns a job instead of
just getting something. Further, it moves job spawning into the Job object
instead of being a helper function on ProcessManager.
Add profiles property to give back available
profiles on this device.
Add profile property to get and set current gpu
power profile.
Filter possible properties when on deck.
Get current profile based on position of * character.
Get card0 path based on which cardX has vendor 0x1002
Add some basic tests.
TODO:
Possibly cache available properties instead of fetching repeatedly.
Much of this will change, but needed something to start with.
Based on notes at https://gitlab.steamos.cloud/jupiter/tasks/-/issues/894
Use objectserver to get introspection done for us.
Change to session bus for now since system bus will need
a config file to allow us to take the name. Will add later.
Implement one quick say_hello dbus method to start.
Add copyright headers.
Use zbus to register the bus name.
Use async_std to get dbus session connection.
Added missing interface_name in SmDbusApi.
Removed parameters from SmDbusApi since those are passed, but not
kept with the method definition, etc.
Added some structures, enums, etc. to hold the data we will need.
Added an initialize_apis that only looks for config files so far.
TODO:
Use zbus to create our service, register the name, etc. to start.
Decide on a config file format (maybe after getting some zbus
details fleshed out and knowing better what will fit well)
Add error messages and don't fail on errors, just log them.