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https://github.com/thegatesbrowser/thegates.git
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MacOS support
This commit is contained in:
parent
643f750156
commit
644a8bb969
7 changed files with 45 additions and 6 deletions
2
app/.gitignore
vendored
2
app/.gitignore
vendored
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@ -2,4 +2,4 @@
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.godot/
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# for ipc files (inter process communication)
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sandbox/
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./sandbox/
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@ -8,3 +8,5 @@ linux = "sandbox/Sandbox.x86_64"
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linux_debug = "godot.linuxbsd.template_debug.dev.sandbox.x86_64.llvm"
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windows = "sandbox/Sandbox.exe"
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windows_debug = "godot.windows.template_debug.dev.sandbox.x86_64.exe"
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macos = "sandbox/Sandbox.arm64"
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macos_debug = "godot.macos.template_debug.dev.sandbox.arm64"
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@ -313,6 +313,7 @@ script = ExtResource("9_ncfxj")
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ui_events = ExtResource("9_ir58h")
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[node name="RenderResult" type="TextureRect" parent="HBoxContainer/WorldCanvas"]
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texture_filter = 1
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layout_mode = 1
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anchors_preset = 14
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anchor_top = 0.5
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@ -328,6 +329,7 @@ stretch_mode = 5
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script = ExtResource("5_nlg2s")
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gate_events = ExtResource("2_q7cvi")
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command_events = ExtResource("6_18mgg")
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ui_events = ExtResource("9_ir58h")
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splash_screen = ExtResource("10_23bjc")
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[node name="HideOnPress" type="TextureButton" parent="HBoxContainer/WorldCanvas/RenderResult"]
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@ -3,14 +3,15 @@ class_name RenderResult
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@export var gate_events: GateEvents
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@export var command_events: CommandEvents
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@export var ui_events: UiEvents
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@export var splash_screen: Texture2D
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var rd: RenderingDevice
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var ext_texure: ExternalTexture
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var texture_rid: RID
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@onready var width: int = get_viewport().size.x
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@onready var height: int = get_viewport().size.y
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@onready var width: int = int(ui_events.current_ui_size.x)
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@onready var height: int = int(ui_events.current_ui_size.y)
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func _ready() -> void:
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@ -7,6 +7,9 @@ class_name SandboxExecutable
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@export var windows: String
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@export var windows_debug: String
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@export var macos: String
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@export var macos_debug: String
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var path: String :
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get = get_executable_path
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@ -24,6 +27,8 @@ func get_filename() -> String:
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return windows_debug if is_debug else windows
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Platform.LINUX_BSD:
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return linux_debug if is_debug else linux
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Platform.MACOS:
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return macos_debug if is_debug else macos
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_:
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assert(false, "Platform is not supported")
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return ""
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@ -21,6 +21,8 @@ func start_sandbox(gate: Gate) -> void:
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start_sandbox_windows(gate)
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Platform.LINUX_BSD:
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start_sandbox_linux(gate)
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Platform.MACOS:
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start_sandbox_macos(gate)
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_:
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assert(false, "Platform is not supported")
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@ -37,7 +39,7 @@ func start_sandbox_linux(gate: Gate) -> void:
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snbx_env.start.get_base_dir(), # cd to dir
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"--main-pack", snbx_env.main_pack,
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"--resolution", "%dx%d" % [render_result.width, render_result.height],
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"--verbose"
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"--verbose" if OS.is_stdout_verbose() else ""
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]
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Debug.logclr(snbx_env.start + " " + " ".join(args), Color.DARK_VIOLET)
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sandbox_pid = OS.create_process(snbx_env.start, args)
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@ -56,7 +58,26 @@ func start_sandbox_windows(gate: Gate) -> void:
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var args = [
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"--main-pack", pack_file,
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"--gdext-libs-dir", shared_libs,
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"--resolution", "%dx%d" % [render_result.width, render_result.height]
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"--resolution", "%dx%d" % [render_result.width, render_result.height],
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"--verbose" if OS.is_stdout_verbose() else ""
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]
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Debug.logclr(snbx_executable.path + " " + " ".join(args), Color.DARK_VIOLET)
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sandbox_pid = OS.create_process(snbx_executable.path, args)
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gate_events.gate_entered_emit()
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func start_sandbox_macos(gate: Gate) -> void:
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if not snbx_executable.exists():
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Debug.logerr("Sandbox executable not found at " + snbx_executable.path); return
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var pack_file = ProjectSettings.globalize_path(gate.resource_pack)
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var shared_libs = ProjectSettings.globalize_path(gate.shared_libs_dir)
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var args = [
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"--main-pack", pack_file,
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"--gdext-libs-dir", shared_libs,
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"--resolution", "%dx%d" % [render_result.width, render_result.height],
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"--verbose" if OS.is_stdout_verbose() else ""
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]
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Debug.logclr(snbx_executable.path + " " + " ".join(args), Color.DARK_VIOLET)
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sandbox_pid = OS.create_process(snbx_executable.path, args)
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@ -70,6 +91,8 @@ func kill_sandbox() -> void:
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kill_sandbox_windows()
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Platform.LINUX_BSD:
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kill_sandbox_linux()
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Platform.MACOS:
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kill_sandbox_macos()
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_:
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assert(false, "Platform is not supported")
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@ -93,5 +116,11 @@ func kill_sandbox_windows() -> void:
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Debug.logclr("Process killed " + str(sandbox_pid), Color.DIM_GRAY)
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func kill_sandbox_macos() -> void:
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if OS.is_process_running(sandbox_pid):
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OS.kill(sandbox_pid)
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Debug.logclr("Process killed " + str(sandbox_pid), Color.DIM_GRAY)
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func _exit_tree() -> void:
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kill_sandbox()
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2
godot
2
godot
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@ -1 +1 @@
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Subproject commit 29d6d651a6dd28c0a132a97de65098a7a13e145c
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Subproject commit a165561a8e7615abc82ed5d549e7788a55a44568
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