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gd: fix windows sandbox
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50c017c567
commit
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2 changed files with 2 additions and 2 deletions
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@ -58,7 +58,7 @@ pointing/emulate_touch_from_mouse=true
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[rendering]
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textures/canvas_textures/default_texture_filter=2
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driver/threads/thread_model=2
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textures/default_filters/anisotropic_filtering_level=1
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anti_aliasing/quality/use_taa=true
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textures/canvas_textures/default_texture_filter=2
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@ -7,4 +7,4 @@ script = ExtResource("1_q0dqh")
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linux = "Sandbox.x86_64"
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linux_debug = "godot.linuxbsd.editor.dev.sandbox.x86_64.llvm"
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windows = "Sandbox.exe"
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windows_debug = "godot.linuxbsd.editor.dev.sandbox.x86_64.exe"
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windows_debug = "godot.windows.editor.dev.sandbox.x86_64.exe"
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