gd: fix windows sandbox

This commit is contained in:
Nordup 2023-06-03 18:34:26 +03:00
parent 50c017c567
commit 689afadaea
2 changed files with 2 additions and 2 deletions

View file

@ -58,7 +58,7 @@ pointing/emulate_touch_from_mouse=true
[rendering]
textures/canvas_textures/default_texture_filter=2
driver/threads/thread_model=2
textures/default_filters/anisotropic_filtering_level=1
anti_aliasing/quality/use_taa=true
textures/canvas_textures/default_texture_filter=2

View file

@ -7,4 +7,4 @@ script = ExtResource("1_q0dqh")
linux = "Sandbox.x86_64"
linux_debug = "godot.linuxbsd.editor.dev.sandbox.x86_64.llvm"
windows = "Sandbox.exe"
windows_debug = "godot.linuxbsd.editor.dev.sandbox.x86_64.exe"
windows_debug = "godot.windows.editor.dev.sandbox.x86_64.exe"