gate info

This commit is contained in:
Nordup 2024-12-03 11:10:50 +04:00
parent 71b8d06c69
commit a425178538
10 changed files with 177 additions and 72 deletions

View file

@ -0,0 +1,17 @@
extends Control
class_name VignetteBlur
const BLUR_AMOUNT = "BlurAmount"
const UV_SCALE = "UVScale"
@export var blur_amount_game: float
@export var uv_scale: Vector2
func gate_started_params() -> void:
set_param(BLUR_AMOUNT, blur_amount_game)
set_param(UV_SCALE, uv_scale)
func set_param(param: StringName, value: Variant) -> void:
(material as ShaderMaterial).set_shader_parameter(param, value)