extends Control @export var search: Search var update_position: bool func _ready() -> void: search.resized.connect(change_size) search.focus_entered.connect(change_size) func change_size() -> void: global_position = get_parent().global_position size.x = search.size.x func _input(event: InputEvent) -> void: if not search.has_focus(): return if event is InputEventMouseButton and event.button_index in \ [MOUSE_BUTTON_WHEEL_UP, MOUSE_BUTTON_WHEEL_DOWN]: update_position = true if event is InputEventPanGesture: update_position = true func _process(_delta: float) -> void: if not update_position: return global_position = get_parent().global_position update_position = false