extends Control @export var gate_events: GateEvents @export var ui_events: UiEvents @export var splash_screen: TextureRect @export var vignette_blur: VignetteBlur func _ready() -> void: gate_events.gate_image_loaded.connect(show_thumbnail) gate_events.first_frame.connect(on_first_frame) ui_events.ui_mode_changed.connect(on_ui_mode_changed) vignette_blur.hide() func show_thumbnail(gate: Gate) -> void: splash_screen.texture = FileTools.load_external_tex(gate.image) if not is_instance_valid(splash_screen.texture): return vignette_blur.show() vignette_blur.thumbnail_params() func on_first_frame() -> void: splash_screen.hide() vignette_blur.show() vignette_blur.gate_started_params() func on_ui_mode_changed(mode: UiEvents.UiMode) -> void: if mode == UiEvents.UiMode.INITIAL: show() if mode == UiEvents.UiMode.FOCUSED: hide()