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32 lines
711 B
GDScript
32 lines
711 B
GDScript
extends Control
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@export var section: String = "hints"
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@export var key: String = ""
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@export var button: BaseButton
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func _ready() -> void:
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visible = false
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if key.is_empty() or button == null: Debug.logerr("hint has empty vars")
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var is_shown = DataSaver.get_value(section, key, false)
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if not is_shown: show_hint()
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func _notification(what: int) -> void:
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if not what == NOTIFICATION_VISIBILITY_CHANGED: return
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if is_visible_in_tree(): play_anim()
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func show_hint() -> void:
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visible = true
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play_anim()
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if button != null: button.pressed.connect(hide_hint)
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func play_anim() -> void:
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$AnimationPlayer.play("Bounce")
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func hide_hint() -> void:
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visible = false
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DataSaver.set_value(section, key, true)
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