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- This commit adds a proof-of-concept for retrieving actor template types. These are actors using the `worldbuilding.isTemplate` flag set to true. If there are multiple actors with that flag set to true, clicking the create actor button will pull up a prompt to choose from one of those types, which will then create an actor by duplicating the template actor's data. The flag will be unset on the new actor.
17 lines
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866 B
JSON
17 lines
No EOL
866 B
JSON
{
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"SETTINGS.SimpleMacroShorthandN": "Shortened Macro Syntax",
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"SETTINGS.SimpleMacroShorthandL": "Enable a shortened macro syntax which allows referencing attributes directly, for example @str instead of @attributes.str.value. Disable this setting if you need the ability to reference the full attribute model, for example @attributes.str.label.",
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"SETTINGS.SimpleInitFormulaN": "Initiative Formula",
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"SETTINGS.SimpleInitFormulaL": "Enter an initiative formula, such as d20+@dex",
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"SIMPLE.NotifyInitFormulaUpdated": "Initiative formula was updated to:",
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"SIMPLE.NotifyInitFormulaInvalid": "Initiative formula was invalid:",
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"SIMPLE.ResourceMin": "Min",
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"SIMPLE.ResourceValue": "Value",
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"SIMPLE.ResourceMax": "Max",
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"SIMPLE.DefineTemplate": "Define as Template",
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"SIMPLE.UnsetTemplate": "Unset Template",
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"SIMPLE.NoTemplate": "No Template"
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} |