diff --git a/Input.js b/Input.js index 74c1c70..bee2730 100644 --- a/Input.js +++ b/Input.js @@ -1914,6 +1914,24 @@ function doAddCard(command) { case "b": case "brigand": return doTake("take Stragedy Brigand Card") + case "2": + return doTake("take Stragedy 2 Card") + case "3": + return doTake("take Stragedy 3 Card") + case "4": + return doTake("take Stragedy 4 Card") + case "5": + return doTake("take Stragedy 5 Card") + case "6": + return doTake("take Stragedy 6 Card") + case "7": + return doTake("take Stragedy 7 Card") + case "8": + return doTake("take Stragedy 8 Card") + case "9": + return doTake("take Stragedy 9 Card") + case "10": + return doTake("take Stragedy 10 Card") case "common": return doTake(`take Stragedy ${getRandomFromList("2", "3", "4", "5", "6", "7", "8", "9")} Card`) case "rare": diff --git a/README.md b/README.md index e27afed..29b441e 100644 --- a/README.md +++ b/README.md @@ -22,6 +22,7 @@ v. 0.6.0 * Added commands #takeweapon, #takearmor, and #equip to allow automatic stat changes when using gear * Added descriptions for all DnD Player's Handbook and Dungeon Master's Guide items to story cards * Fixed #spellshop not giving properly randomized spells +* Fixed #addcard not giving out numbered cards and instead giving out random ones v. 0.5.0 * Added Mastermind/Lockpicking Game