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Added funny encounters.
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3 changed files with 606 additions and 6 deletions
10
Output.js
10
Output.js
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@ -347,14 +347,14 @@ const modifier = (text) => {
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text += "\n Shows the list of spells that the character has learned."
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text += "\n\n--Combat--"
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text += "\n#encounter (funny|easy|medium|hard|boss|god)"
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text += "\n Generate an encounter from the specified list. If a list is not specified, it will default to \"easy\""
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text += "\n#encounter (funny|easy|medium|hard|boss|god or cr)"
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text += "\n Generate an encounter from the specified list. If a list is not specified, it will default to \"easy\" You can instead provide a number as a challenge rating which will scale encounters from the appropriate list."
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text += "\n#showenemies"
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text += "\n Shows the list of current enemies."
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text += "\n#addenemy name"
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text += "\n Adds the specified enemy to the list of enemies. It will automatically be assigned an inititiative."
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text += "\n#addenemy (ac) (damage_modifier) name"
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text += "\n Adds the specified enemy to the list of enemies. It will automatically be assigned an inititiative. You can specify an armor class or both an armor class and damage modifier."
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text += "\n#removeenemy name or index"
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text += "\n Removes the enemy as specified by the name or index."
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text += "\n Removes the enemy as specified by the name or index. "
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text += "\n#initiative"
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text += "\n Assigns initiative to all characters and enemies. This begins combat."
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text += "\n#turn"
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