From 3fa78a82f0297b30947cf6799c4059680bb4469c Mon Sep 17 00:00:00 2001 From: raeleus Date: Wed, 25 Sep 2024 00:21:10 -0700 Subject: [PATCH] Update README.md --- README.md | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index cacb1e4..05e79bc 100644 --- a/README.md +++ b/README.md @@ -43,14 +43,17 @@ If the scenario is having trouble responding to your hashtags, use Story mode. T The provided scenario is very bare bones. This is intended to be the base for your own story development. Look out for future scenarios based on Hashtag DnD! +v. 0.0.4 +* Added `#generatename (male|female) (fantasy|modern|scifi|nordic)` to retrieve a random name from the specified gender and genre + v. 0.0.3 -* Added #setdefaultdifficulty to set the default difficulty of `#check`, `#try`, `#attack`, `#cast` +* Added `#setdefaultdifficulty (difficulty_class or effortless|easy|medium|hard|impossible)` to set the default difficulty of `#check`, `#try`, `#attack`, `#cast` v. 0.0.2 * Fixed incorrect synonyms -* You may use #pay as a synonym for #drop +* You may use #pay as a synonym for `#drop` * You may inverse skill/ability with the hashtag. ie. `#intelligence check` instead of `#check intelligence` -* Adjusted #showskills to display both the proficiency and ability modifier +* Adjusted `#showskills` to display both the proficiency and ability modifier * Minor improvements and bug fixes v. 0.0.1