From c4d292ca5a65bfc303ee650bf20fa30367fcb3dc Mon Sep 17 00:00:00 2001 From: raeleus Date: Sun, 27 Oct 2024 07:14:04 -0700 Subject: [PATCH] Fixed not showing damage when using an attack spell. --- Input.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Input.js b/Input.js index 87b98f5..7179bac 100644 --- a/Input.js +++ b/Input.js @@ -3197,7 +3197,7 @@ function doCastSpell(command) { else enemyString += `\nDamage: ${damage}\n` foundEnemy.health = Math.max(0, foundEnemy.health - damage) if (foundEnemy.health == 0) enemyString += ` ${toTitleCase(foundEnemy.name)} has been defeated!\n` - else enemyString = ` ${toTitleCase(foundEnemy.name)} has ${foundEnemy.health} health remaining!\n` + else enemyString += ` ${toTitleCase(foundEnemy.name)} has ${foundEnemy.health} health remaining!\n` } } }