diff --git a/Input.js b/Input.js index ca49515..c231059 100644 --- a/Input.js +++ b/Input.js @@ -1311,8 +1311,8 @@ function doShowAutoXp(command) { } function doSetDefaultDifficulty(command) { - const difficultyNames = ["impossible", "extreme", "hard", "medium", "easy", "effortless", "automatic"] - const difficultyScores = [30, 25, 20, 15, 10, 5, 0] + const difficultyNames = ["impossible", "extreme", "hard", "medium", "easy", "effortless", "veryeasy", "very easy", "automatic", "auto"] + const difficultyScores = [30, 25, 20, 15, 10, 5, 5, 5, 0, 0] const difficultyPatternNames = [...new Set(difficultyNames)] difficultyPatternNames.push("\\d+") @@ -1710,8 +1710,8 @@ function doFlipCommandAbility(command) { function doCheck(command) { const advantageNames = ["normal", "advantage", "disadvantage"] - const difficultyNames = ["impossible", "extreme", "hard", "medium", "easy", "effortless", "automatic"] - const difficultyScores = [30, 25, 20, 15, 10, 5, 0] + const difficultyNames = ["impossible", "extreme", "hard", "medium", "easy", "effortless", "veryeasy", "very easy", "automatic", "auto"] + const difficultyScores = [30, 25, 20, 15, 10, 5, 5, 5, 0, 0] var character = getCharacter() var arg0 = null @@ -1771,8 +1771,8 @@ function doTry(command) { } const advantageNames = ["normal", "advantage", "disadvantage"] - const difficultyNames = ["impossible", "extreme", "hard", "medium", "easy", "effortless", "automatic"] - const difficultyScores = [30, 25, 20, 15, 10, 5, 0] + const difficultyNames = ["impossible", "extreme", "hard", "medium", "easy", "effortless", "veryeasy", "very easy", "automatic", "auto"] + const difficultyScores = [30, 25, 20, 15, 10, 5, 5, 5, 0, 0] var character = getCharacter() var textIndex = 3 var failword = character.name == "You" ? "fail" : "fails" @@ -1846,8 +1846,8 @@ function doTry(command) { function doAttack(command) { const advantageNames = ["normal", "advantage", "disadvantage"] - const difficultyNames = ["impossible", "extreme", "hard", "medium", "easy", "effortless", "automatic"] - const difficultyScores = [30, 25, 20, 15, 10, 5, 0] + const difficultyNames = ["impossible", "extreme", "hard", "medium", "easy", "effortless", "veryeasy", "very easy", "automatic", "auto"] + const difficultyScores = [30, 25, 20, 15, 10, 5, 5, 5, 0, 0] var character = getCharacter() var textIndex = 3 var missWord = character.name == "You" ? "miss" : "misses" @@ -2494,8 +2494,8 @@ function doFlee(command) { var difficulty = getArgument(command, 0) if (difficulty != null) { - const difficultyNames = ["impossible", "extreme", "hard", "medium", "easy", "effortless", "automatic"] - const difficultyScores = [30, 25, 20, 15, 10, 5, 0] + const difficultyNames = ["impossible", "extreme", "hard", "medium", "easy", "effortless", "veryeasy", "very easy", "automatic", "auto"] + const difficultyScores = [30, 25, 20, 15, 10, 5, 5, 5, 0, 0] const difficultyPatternNames = [...new Set(difficultyNames)] difficultyPatternNames.push("\\d+") @@ -3056,8 +3056,8 @@ function doRemoveSkill(command) { function doCastSpell(command) { const advantageNames = ["normal", "advantage", "disadvantage"] - const difficultyNames = ["impossible", "extreme", "hard", "medium", "easy", "effortless", "automatic"] - const difficultyScores = [30, 25, 20, 15, 10, 5, 0] + const difficultyNames = ["impossible", "extreme", "hard", "medium", "easy", "effortless", "veryeasy", "very easy", "automatic", "auto"] + const difficultyScores = [30, 25, 20, 15, 10, 5, 5, 5, 0, 0] var character = getCharacter() const dontWord = character.name == "You" ? "don't" : "doesn't" const tryWord = character.name == "You" ? "try" : "tries"