diff --git a/Input.js b/Input.js index 32a46c2..4edb885 100644 --- a/Input.js +++ b/Input.js @@ -1870,8 +1870,8 @@ function doTry(command) { else if (modifier != 0) state.prefix = `\n[${arg0} check DC: ${target} roll: ${dieText}${modifier > 0 ? "+" + modifier : modifier}=${score + modifier}. ${score + modifier >= target ? "Success!" : "Failure!"}]\n` else state.prefix = `\n[${arg0} check DC: ${target} roll: ${dieText}. ${score >= target ? "Success!" : "Failure!"}]\n` var text = `\n${character.name} ${score + modifier >= target ? "successfully" : failword + " to"} ${arg3}` - if (score == 20) text += " Critical success! Your action was extremely effective." - else if (score == 1) text += " Critical failure! There are dire consequences for your action." + if (score == 20) text += " Critical success! The action was extremely effective." + else if (score == 1) text += " Critical failure! There are dire consequences for this action." if (score + modifier >= target || score == 20) text += addXpToAll(Math.floor(state.autoXp * clamp(target, 1, 20) / 20)) + "\n" return text @@ -1995,8 +1995,8 @@ function doAttack(command) { if (score + modifier >= targetRoll) text = `\n${toTitleCase(character.name)} successfully hit ${targetText}!` else text = `\n${toTitleCase(character.name)} ${tryWord} to hit ${targetText}. ${toTitleCase(character.name)} ${missWord}!` - if (score == 20) text += " Critical success! Your attack is exceptionally damaging!" - else if (score == 1) text += " Critical failure! Your attack missed in a spectacular way!" + if (score == 20) text += " Critical success! The attack is exceptionally damaging!" + else if (score == 1) text += " Critical failure! The attack missed in a spectacular way!" if (enemyString != null) text += enemyString