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Minor text tweaks. Resolves #71
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2 changed files with 19 additions and 19 deletions
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@ -271,7 +271,7 @@ const modifier = (text) => {
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text += "*** ENEMIES ***\n"
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if (state.enemies.length == 0) {
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text += "There are no enemies present here. Call #encounter to generate a scripted set or #addenemy to add your own\n"
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text += "There are no enemies present here. Type #encounter to generate a scripted set or #addenemy to add your own\n"
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} else {
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var index = 0
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for (var enemy of state.enemies) {
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@ -297,7 +297,7 @@ const modifier = (text) => {
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if (state.initiativeOrder.length > 0) {
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state.initiativeOrder = []
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text += `[Call #turn]\n`
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text += `[Type #turn]\n`
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}
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break
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case "reset":
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