Minor text tweaks. Resolves #71

This commit is contained in:
raeleus 2024-10-14 06:30:38 -07:00
parent 35f491eece
commit ed8ec30c86
2 changed files with 19 additions and 19 deletions

View file

@ -271,7 +271,7 @@ const modifier = (text) => {
text += "*** ENEMIES ***\n"
if (state.enemies.length == 0) {
text += "There are no enemies present here. Call #encounter to generate a scripted set or #addenemy to add your own\n"
text += "There are no enemies present here. Type #encounter to generate a scripted set or #addenemy to add your own\n"
} else {
var index = 0
for (var enemy of state.enemies) {
@ -297,7 +297,7 @@ const modifier = (text) => {
if (state.initiativeOrder.length > 0) {
state.initiativeOrder = []
text += `[Call #turn]\n`
text += `[Type #turn]\n`
}
break
case "reset":