From fcbad0a974c43acbd2ea2c861ecbcd639d1d1faa Mon Sep 17 00:00:00 2001 From: raeleus Date: Tue, 13 May 2025 13:29:22 -0700 Subject: [PATCH] Update Input.js --- Input.js | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Input.js b/Input.js index 4708d50..148118d 100644 --- a/Input.js +++ b/Input.js @@ -511,14 +511,14 @@ function handleCreateStep(text) { state.tempCharacter.summary = "Commands the nanotech, biologic, and cybernetic sciences." break case 8: - state.tempCharacter.className = "Cyborg" + state.tempCharacter.className = "Pilot" state.tempCharacter.stats = [{name: "Strength", value: 16}, {name: "Dexterity", value: 14}, {name: "Constitution", value: 14}, {name: "Intelligence", value: 8}, {name: "Wisdom", value: 17}, {name: "Charisma", value: 10}] state.tempCharacter.inventory.push({name: "Energy Sword", quantity: 5}, {name: "Shuriken", quantity: 6}) state.tempCharacter.skills.find((element) => element.name == "Athletics").modifier = 2; state.tempCharacter.skills.find((element) => element.name == "Deception").modifier = 2; state.tempCharacter.skills.find((element) => element.name == "Sleight of Hand").modifier = 2; state.tempCharacter.skills.find((element) => element.name == "Stealth").modifier = 2; - state.tempCharacter.summary = "A melee master augmenting their abilities with cybernetic implants and robotic limbs." + state.tempCharacter.summary = "A skilled navigator augmenting their abilities with cybernetic implants and robotic suits used for melee combat." break case 9: state.tempCharacter.className = "Marine" @@ -558,7 +558,7 @@ function handleCreateStep(text) { state.tempCharacter.summary = "Genetically modified to control the forces of nanotech and biotics to achieve incredible power." break case 12: - state.tempCharacter.className = "Robot" + state.tempCharacter.className = "Synth" state.tempCharacter.stats = [{name: "Strength", value: 9}, {name: "Dexterity", value: 13}, {name: "Constitution", value: 15}, {name: "Intelligence", value: 14}, {name: "Wisdom", value: 11}, {name: "Charisma", value: 16}] state.tempCharacter.spells = ["Energy Beam", "Power Coupling", "Trip Hammer"] state.tempCharacter.spellStat = "Charisma"