raeleus
|
7fd92590f3
|
Created #repeatturn
|
2024-10-27 15:32:21 -07:00 |
|
raeleus
|
0830ead687
|
Added enemy presets for CR 16 and up.
|
2024-10-27 15:01:36 -07:00 |
|
raeleus
|
88cb0ee509
|
Added boss level difficulty enemies.
|
2024-10-26 08:49:47 -07:00 |
|
raeleus
|
2d4a6ea262
|
Added hard list for #encounter
|
2024-10-13 00:09:30 -07:00 |
|
raeleus
|
b1f2ed4c86
|
Added medium difficulty for #encounter and #setupenemy
|
2024-10-12 21:19:33 -07:00 |
|
raeleus
|
14ecd00f0d
|
Add templates for difficulties.
|
2024-10-12 16:52:34 -07:00 |
|
raeleus
|
e9743ed99e
|
#attack and #cast can target enemies by enemy number
|
2024-10-12 16:36:40 -07:00 |
|
raeleus
|
9a2d49df35
|
Replace "character" in encounter text.
|
2024-10-12 11:39:08 -07:00 |
|
raeleus
|
d242153864
|
Fixed damage and initiative modifiers in createEnemy()
|
2024-10-12 10:54:24 -07:00 |
|
raeleus
|
066aa5ba03
|
Added hit modifier to enemy attacks.
|
2024-10-11 00:08:04 -07:00 |
|
raeleus
|
703ed00387
|
Add a trailing quote if one is missing in a Say action.
|
2024-10-10 22:33:51 -07:00 |
|
raeleus
|
f64d847061
|
Added easy encounter
|
2024-10-10 20:43:41 -07:00 |
|
raeleus
|
31a469c5ae
|
Don't allow duplicate names with #setupenemy
|
2024-10-09 23:19:26 -07:00 |
|
raeleus
|
125001bec3
|
Case insensitive fix for library as well.
|
2024-10-09 22:36:07 -07:00 |
|
raeleus
|
c5e8882f8e
|
Allow calculated initiative for enemies. Resolves #47
|
2024-10-09 22:31:37 -07:00 |
|
raeleus
|
9d2381e631
|
Added the ability to damage registered enemies with #attack
|
2024-10-07 22:53:43 -07:00 |
|
raeleus
|
599c9c0852
|
Added #turn
|
2024-10-07 21:39:29 -07:00 |
|
raeleus
|
87019a3ae0
|
Only add characters to initiative if they have health.
|
2024-10-07 05:40:33 -07:00 |
|
raeleus
|
cdf33edde7
|
Added #initiative.
|
2024-10-07 00:04:49 -07:00 |
|
raeleus
|
3aabdd37f4
|
Added funny encounters.
|
2024-10-06 21:00:05 -07:00 |
|
raeleus
|
ff64d9006b
|
Fixed being unable to use negative modifiers for #roll
|
2024-10-06 10:22:49 -07:00 |
|
raeleus
|
ca76856c90
|
Allow adding a value to dice rolls in #roll.
|
2024-10-06 09:39:13 -07:00 |
|
raeleus
|
09b404cbdc
|
Added character AC.
|
2024-10-05 23:52:16 -07:00 |
|
raeleus
|
711d7ea8ca
|
Allow #goto to travel partially toward a target.
|
2024-10-03 00:16:14 -07:00 |
|
raeleus
|
45b18947af
|
Added here, far, and distance options for #createlocation. Resolves #28
|
2024-09-30 10:10:05 -07:00 |
|
raeleus
|
a27a107c83
|
Added #map
|
2024-09-30 08:08:19 -07:00 |
|
raeleus
|
5a1d9c2f36
|
Added hashtags for locations.
|
2024-09-29 23:30:20 -07:00 |
|
raeleus
|
0d6d80e6c0
|
Added #clonecharacter.
|
2024-09-29 09:34:48 -07:00 |
|
raeleus
|
9763373d33
|
Added name generation.
|
2024-09-25 00:00:26 -07:00 |
|
raeleus
|
99bbd4fe5a
|
Fixed double punctuation in attack. Resolves #2
|
2024-09-22 23:53:38 -07:00 |
|
raeleus
|
87b3485069
|
Fixed character name being required for basic hashtags. Resolves #1
|
2024-09-22 23:38:55 -07:00 |
|
raeleus
|
bfd87c5f90
|
Allow flipping around check and try with the ability/skill first.
|
2024-09-22 17:04:58 -07:00 |
|
raeleus
|
5a6b7784bd
|
Corrected phrasing for level up.
|
2024-09-17 20:50:17 -07:00 |
|
raeleus
|
0e80d726b4
|
Initial commit
|
2024-09-15 22:36:10 -07:00 |
|