Scenario script for AI Dungeon
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Hashtag-DnD

A Scenario script for AI Dungeon

Hashtag DnD is a scripted AI Dungeon scenario that gives you a variety of tools to enhance your adventure!

Features: Fully working inventory system
Health points and a focus on strategic combat.
Skill/Ability based gameplay guarantees a challenge at every turn
Advanced dice rolling syntax allows you to set the precise odds
Unlimited party size with each character having their own inventory, stats, and biographies
Multiplayer compatible
Personalized note system that does not take up context space
Create locations to travel to and view them in a map

See the user guide here. Watch the tutorial video.

v. 0.2.2

  • Added Boss difficulty encounters
  • Added Humanoid Enemy Presets
  • Added optional enemy parameter to #heal
  • Added #healparty
  • Tweaked #heal and #damage to allow targeting characters specified as a parameter
  • Fixed defeated enemies not being removed from combat
  • Minor bug fixes and improvements

v. 0.2.1 Hotfix 1

  • Call #xp with the parameter party to add xp to the entire group
  • List places of interest at your current coordinates to #location
  • Hotfix: Fixed being unable to use #damage to target enemies in combat. Thanks coryking!
  • Minor bug fixes and improvements

v. 0.2.0

  • Added combat hashtags: #setupenemy, #encounter, #showenemies, #addenemy, #removeenemy, #initiative, #turn, #flee
  • #note without parameters will store the last action's text into the notes
  • #goto specified with a distance and location name will take you partially toward the target
  • #goto allows you to travel by typing a location number instead of a name
  • You may add flavor text to any hashtag by typing text after a line break after the hashtag (shift + enter on desktop). Thanks Xiron!
  • You may use commas in coordinates now
  • The scenario keeps track of how many days have passed since the adventure has started. See #rest, #showday, #setday.
  • Added automatic difficulty which is DC 0
  • Added #version
  • Allow adding a plus or minus number to #roll. ie. #roll 5d20+6
  • Fixed #buy and #sell resulting in unusable items because of plural item names
  • Minor bug fixes and improvements

v. 0.1.0

  • Added #createlocation, #goto, #gonorth, #gosouth, #goeast, #gowest, #removelocation, #clearlocations, #getlocation and #showlocations to enable travelling.
  • Added #map to generate an ASCII map based on the locations and player location.
  • Added #renameitem to rename an existing item
  • Added #renamecharacter to rename an existing character
  • Added #clonecharacter to copy an existing character
  • #removenote can remove more than one note at a time
  • Minor bug fixes and improvements

v. 0.0.6

  • #cast no longer requires quotes
  • Minor bug fixes and improvements

v. 0.0.5

  • Fixed using the "all" keyword in the #drop fails
  • Minor bug fixes and improvements

v. 0.0.4

  • Added #generatename (male|female) (fantasy|modern|scifi|nordic) to retrieve a random name from the specified gender and genre

v. 0.0.3

  • Added #setdefaultdifficulty (difficulty_class or effortless|easy|medium|hard|impossible) to set the default difficulty of #check, #try, #attack, #cast

v. 0.0.2

  • Fixed incorrect synonyms
  • You may use #pay as a synonym for #drop
  • You may inverse skill/ability with the hashtag. ie. #intelligence check instead of #check intelligence
  • Adjusted #showskills to display both the proficiency and ability modifier
  • Minor improvements and bug fixes

v. 0.0.1

  • Initial release