mysimulation/server/FSO.Server.Database/DA/Roommates/IRoommates.cs

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C#
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using System.Collections.Generic;
namespace FSO.Server.Database.DA.Roommates
{
public interface IRoommates
{
bool Create(DbRoommate roomie);
bool CreateOrUpdate(DbRoommate roomie);
DbRoommate Get(uint avatar_id, int lot_id);
List<DbRoommate> GetAvatarsLots(uint avatar_id);
List<DbRoommate> GetLotRoommates(int lot_id);
uint RemoveRoommate(uint avatar_id, int lot_id);
bool DeclineRoommateRequest(uint avatar_id, int lot_id);
bool AcceptRoommateRequest(uint avatar_id, int lot_id);
bool UpdatePermissionsLevel(uint avatar_id, int lot_id, byte level);
}
}