mysimulation/library/libvitaboy/CHANGES

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libvitaboy 1.0.1 (2012-03-10) Fatbag
* Corrected the BlendVertices function; blend vertices tug real vertices, not the other way around
* Interleaved all vertex data (coords, texcoords, normals, blend weights) into the VertexData array
* Made reading floats cross-platform (on modern architectures that use IEEE floats) by using unions
libvitaboy 1.0.0 (2012-03-04) Fatbag
* First stable release
* Read support for ANIM, APR, BND, COL, HAG, MESH, OFT, PO, SKEL
* Working rendering and animation of characters in OpenGL
* Basic keyboard controls
* Support for environments: MinGW
* Support for platforms: i686, x86-64