mirror of
https://github.com/simtactics/mysimulation.git
synced 2025-03-19 08:21:22 +00:00
48 lines
1.9 KiB
C#
48 lines
1.9 KiB
C#
|
using FSO.Common.Enum;
|
|||
|
using FSO.Server.Database.DA.Utils;
|
|||
|
using System.Collections.Generic;
|
|||
|
|
|||
|
namespace FSO.Server.Database.DA.Lots
|
|||
|
{
|
|||
|
public interface ILots
|
|||
|
{
|
|||
|
IEnumerable<DbLot> All(int shard_id);
|
|||
|
PagedList<DbLot> AllByPage(int shard_id, int offset, int limit, string orderBy);
|
|||
|
List<uint> GetLocationsInNhood(uint nhood_id);
|
|||
|
List<uint> GetCommunityLocations(int shard_id);
|
|||
|
List<DbLot> AllLocations(int shard_id);
|
|||
|
DbLot GetByName(int shard_id, string name);
|
|||
|
DbLot GetByLocation(int shard_id, uint location);
|
|||
|
List<DbLot> GetAdjToLocation(int shard_id, uint location);
|
|||
|
DbLot GetByOwner(uint owner_id);
|
|||
|
DbLot Get(int id);
|
|||
|
List<DbLot> GetMultiple(int[] ids);
|
|||
|
List<DbLot> Get(IEnumerable<int> ids);
|
|||
|
uint Create(DbLot lot);
|
|||
|
bool Delete(int id);
|
|||
|
|
|||
|
void RenameLot(int id, string newName);
|
|||
|
void SetDirty(int id, byte dirty);
|
|||
|
DbLot Get3DWork();
|
|||
|
|
|||
|
List<DbLot> SearchExact(int shard_id, string name, int limit);
|
|||
|
List<DbLot> SearchWildcard(int shard_id, string name, int limit);
|
|||
|
|
|||
|
void UpdateRingBackup(int lot_id, sbyte ring_backup_num);
|
|||
|
void UpdateDescription(int lot_id, string description);
|
|||
|
void UpdateLotCategory(int lot_id, LotCategory category, uint skillMode);
|
|||
|
void UpdateLotSkillMode(int lot_id, uint skillMode);
|
|||
|
void UpdateLotAdmitMode(int lot_id, byte admit_mode);
|
|||
|
bool UpdateLocation(int lot_id, uint location, bool startFresh);
|
|||
|
void UpdateOwner(int lot_id, uint? avatar_id);
|
|||
|
void ReassignOwner(int lot_id);
|
|||
|
|
|||
|
void CreateLotServerTicket(DbLotServerTicket ticket);
|
|||
|
void DeleteLotServerTicket(string id);
|
|||
|
DbLotServerTicket GetLotServerTicket(string id);
|
|||
|
List<DbLotServerTicket> GetLotServerTicketsForClaimedAvatar(int claim_id);
|
|||
|
|
|||
|
int UpdateAllNeighborhoods(int shard_id);
|
|||
|
}
|
|||
|
}
|