mysimulation/server/tso.files/Formats/IFF/ChunkRuntimeInfo.cs

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namespace FSO.Files.Formats.IFF
{
public enum ChunkRuntimeState
{
Normal,
Patched, //unmodified, but still save when outputting PIFF
Modified, //modified. save when outputting PIFF
Delete //this chunk should not be saved, or should be saved as a deletion.
}
}