mysimulation/server/FSO.Server.Protocol/Electron/Packets/ChangeRoommateRequest.cs

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using FSO.Common.Serialization;
using FSO.Server.Protocol.Electron.Model;
using Mina.Core.Buffer;
namespace FSO.Server.Protocol.Electron.Packets
{
public class ChangeRoommateRequest : AbstractElectronPacket
{
public ChangeRoommateType Type;
public uint AvatarId;
public uint LotLocation;
public override void Deserialize(IoBuffer input, ISerializationContext context)
{
Type = input.GetEnum<ChangeRoommateType>();
AvatarId = input.GetUInt32();
LotLocation = input.GetUInt32();
}
public override ElectronPacketType GetPacketType()
{
return ElectronPacketType.ChangeRoommateRequest;
}
public override void Serialize(IoBuffer output, ISerializationContext context)
{
output.PutEnum(Type);
output.PutUInt32(AvatarId);
output.PutUInt32(LotLocation);
}
}
}