Placing the _build folder in .hgignore so I don't have to rebuild and reupload the binaries.

Also fixed a bug in .anim parsing in vbparse.
This commit is contained in:
Fatbag 2012-02-04 16:04:40 -06:00
parent aa9ef65d64
commit 008363ce8f
2 changed files with 27 additions and 8 deletions

View file

@ -84,12 +84,16 @@ struct Rotation_t {
float w, x, y, z;
};
struct Prop_t {
uint32_t Property;
struct KeyValuePair_t {
char * Key;
char * Value;
};
struct Prop_t {
uint32_t EntriesCount;
KeyValuePair_t * Entries;
};
struct PropsList_t {
uint32_t PropsCount;
Prop_t * Props;
@ -142,6 +146,8 @@ struct Animation_t {
Motion_t * Motions;
};
void ReadPropEntry(KeyValuePair_t& Entry);
void ReadPropEntries(Prop_t& Prop);
void ReadAnimation(Animation_t& Animation);
void ReadMotion(Animation_t& Animation, Motion_t& Motion);
void ReadPropsList(PropsList_t& PropsList);