Removed NioTSO client and server

- NioTSO client isn't needed because we're using RayLib
- Added FreeSO's API server to handle most backend operations
This commit is contained in:
Tony Bark 2024-05-01 02:55:43 -04:00
parent f12ba1502b
commit 22191ce648
591 changed files with 53264 additions and 3362 deletions

View file

@ -0,0 +1,32 @@
using Mina.Core.Buffer;
using FSO.Server.Protocol.Voltron.Model;
using FSO.Common.Serialization;
namespace FSO.Server.Protocol.Voltron.Packets
{
public class OccupantArrivedPDU : AbstractVoltronPacket
{
public Sender Sender;
public byte Badge;
public bool IsAlertable;
public override void Deserialize(IoBuffer input, ISerializationContext context)
{
Sender = GetSender(input);
Badge = input.Get();
IsAlertable = input.Get() == 0x1;
}
public override VoltronPacketType GetPacketType()
{
return VoltronPacketType.OccupantArrivedPDU;
}
public override void Serialize(IoBuffer output, ISerializationContext context)
{
PutSender(output, Sender);
output.Put(Badge);
output.Put((IsAlertable ? (byte)0x01 : (byte)0x00));
}
}
}