mirror of
https://github.com/simtactics/mysimulation.git
synced 2025-07-07 23:20:27 -04:00
Removed NioTSO client and server
- NioTSO client isn't needed because we're using RayLib - Added FreeSO's API server to handle most backend operations
This commit is contained in:
parent
f12ba1502b
commit
22191ce648
591 changed files with 53264 additions and 3362 deletions
35
server/tso.common/Rendering/Framework/Camera/ManualCamera.cs
Executable file
35
server/tso.common/Rendering/Framework/Camera/ManualCamera.cs
Executable file
|
@ -0,0 +1,35 @@
|
|||
namespace FSO.Common.Rendering.Framework.Camera
|
||||
{
|
||||
public class ManualCamera : ICamera
|
||||
{
|
||||
#region ICamera Members
|
||||
|
||||
public Microsoft.Xna.Framework.Matrix View { get; set; }
|
||||
|
||||
public Microsoft.Xna.Framework.Matrix Projection { get; set; }
|
||||
|
||||
public Microsoft.Xna.Framework.Vector3 Position { get; set; }
|
||||
|
||||
public Microsoft.Xna.Framework.Vector3 Target { get; set; }
|
||||
|
||||
public Microsoft.Xna.Framework.Vector3 Up { get; set; }
|
||||
|
||||
public Microsoft.Xna.Framework.Vector3 Translation { get; set; }
|
||||
|
||||
public Microsoft.Xna.Framework.Vector2 ProjectionOrigin { get; set; }
|
||||
|
||||
public float NearPlane { get; set; }
|
||||
|
||||
public float FarPlane { get; set; }
|
||||
|
||||
public float Zoom { get; set; }
|
||||
|
||||
public float AspectRatioMultiplier { get; set; }
|
||||
|
||||
public void ProjectionDirty()
|
||||
{
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue