Removed NioTSO client and server

- NioTSO client isn't needed because we're using RayLib
- Added FreeSO's API server to handle most backend operations
This commit is contained in:
Tony Bark 2024-05-01 02:55:43 -04:00
parent f12ba1502b
commit 22191ce648
591 changed files with 53264 additions and 3362 deletions

View file

@ -0,0 +1,29 @@
using System;
using Newtonsoft.Json;
namespace FSO.Common.Utils
{
public class Base64JsonConverter : JsonConverter
{
public override bool CanConvert(Type objectType)
{
if (typeof(byte[]).IsAssignableFrom(objectType))
{
return true;
}
return false;
}
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
string data = (string)reader.Value;
return Convert.FromBase64String(data);
}
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
byte[] bytes = (byte[])value;
writer.WriteValue(Convert.ToBase64String(bytes));
}
}
}