New farextract naming logic and a rewritten UTalk decompressor

This commit is contained in:
Fatbag 2013-03-07 16:17:18 -06:00
parent 558726a9f1
commit 66ce473514
11 changed files with 584 additions and 352 deletions

View file

@ -311,7 +311,7 @@ static void AdvanceFrame(Skeleton_t& Skeleton, Animation_t& Animation, float Tim
Bone.Rotation.y = w1*Rotation.y + w2*NextRotation.y;
Bone.Rotation.z = w1*Rotation.z + w2*NextRotation.z;
Bone.Rotation.w = w1*Rotation.w + w2*NextRotation.w;
Normalize(&Bone.Rotation);
}
}